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Diffstat (limited to 'src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs')
-rw-r--r--src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs27
1 files changed, 0 insertions, 27 deletions
diff --git a/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs b/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs
deleted file mode 100644
index 688b4b3d..00000000
--- a/src/StardewModdingAPI/Events/EventArgsLoadedGameChanged.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-#if SMAPI_1_x
-using System;
-
-namespace StardewModdingAPI.Events
-{
- /// <summary>Event arguments for a <see cref="PlayerEvents.LoadedGame"/> event.</summary>
- public class EventArgsLoadedGameChanged : EventArgs
- {
- /*********
- ** Accessors
- *********/
- /// <summary>Whether the save has been loaded. This is always true.</summary>
- public bool LoadedGame { get; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="loaded">Whether the save has been loaded. This is always true.</param>
- public EventArgsLoadedGameChanged(bool loaded)
- {
- this.LoadedGame = loaded;
- }
- }
-}
-#endif \ No newline at end of file