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Diffstat (limited to 'src/StardewModdingAPI/Framework/SGame.cs')
-rw-r--r--src/StardewModdingAPI/Framework/SGame.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs
index 6a751b85..9e269df3 100644
--- a/src/StardewModdingAPI/Framework/SGame.cs
+++ b/src/StardewModdingAPI/Framework/SGame.cs
@@ -1170,7 +1170,6 @@ namespace StardewModdingAPI.Framework
// after exit to title
if (this.IsWorldReady && this.IsExiting && Game1.activeClickableMenu is TitleMenu)
{
- Console.WriteLine($"{Game1.currentGameTime.TotalGameTime}: after return to title");
SaveEvents.InvokeAfterReturnToTitle(this.Monitor);
this.AfterLoadTimer = 5;
this.IsExiting = false;