diff options
Diffstat (limited to 'src/StardewModdingAPI/Framework')
4 files changed, 2 insertions, 47 deletions
diff --git a/src/StardewModdingAPI/Framework/AssemblyRewriting/AssemblyTypeRewriter.cs b/src/StardewModdingAPI/Framework/AssemblyRewriting/AssemblyTypeRewriter.cs index 66c36c03..43f6aa11 100644 --- a/src/StardewModdingAPI/Framework/AssemblyRewriting/AssemblyTypeRewriter.cs +++ b/src/StardewModdingAPI/Framework/AssemblyRewriting/AssemblyTypeRewriter.cs @@ -2,6 +2,7 @@ using System.Linq; using System.Reflection; using Mono.Cecil; +using StardewModdingAPI.AssemblyRewriters; namespace StardewModdingAPI.Framework.AssemblyRewriting { diff --git a/src/StardewModdingAPI/Framework/AssemblyRewriting/PlatformAssemblyMap.cs b/src/StardewModdingAPI/Framework/AssemblyRewriting/PlatformAssemblyMap.cs deleted file mode 100644 index 3e6cec8a..00000000 --- a/src/StardewModdingAPI/Framework/AssemblyRewriting/PlatformAssemblyMap.cs +++ /dev/null @@ -1,35 +0,0 @@ -using System.Reflection; - -namespace StardewModdingAPI.Framework.AssemblyRewriting -{ - /// <summary>Metadata for mapping assemblies to the current <see cref="Platform"/>.</summary> - internal class PlatformAssemblyMap - { - /********* - ** Accessors - *********/ - /// <summary>The target game platform.</summary> - public readonly Platform TargetPlatform; - - /// <summary>The short assembly names to remove as assembly reference, and replace with the <see cref="Targets"/>. These should be short names (like "Stardew Valley").</summary> - public readonly string[] RemoveNames; - - /// <summary>The assembly filenames to target. Equivalent types should be rewritten to use these assemblies.</summary> - public readonly Assembly[] Targets; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="targetPlatform">The target game platform.</param> - /// <param name="removeAssemblyNames">The assembly short names to remove (like <c>Stardew Valley</c>).</param> - /// <param name="targetAssemblies">The assemblies to target.</param> - public PlatformAssemblyMap(Platform targetPlatform, string[] removeAssemblyNames, Assembly[] targetAssemblies) - { - this.TargetPlatform = targetPlatform; - this.RemoveNames = removeAssemblyNames; - this.Targets = targetAssemblies; - } - } -}
\ No newline at end of file diff --git a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs index b6d98bde..e095cde8 100644 --- a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs @@ -4,6 +4,7 @@ using System.Linq; using System.Reflection; using System.Security.Cryptography; using Mono.Cecil; +using StardewModdingAPI.AssemblyRewriters; using StardewModdingAPI.Framework.AssemblyRewriting; namespace StardewModdingAPI.Framework diff --git a/src/StardewModdingAPI/Framework/Platform.cs b/src/StardewModdingAPI/Framework/Platform.cs deleted file mode 100644 index cab81e06..00000000 --- a/src/StardewModdingAPI/Framework/Platform.cs +++ /dev/null @@ -1,12 +0,0 @@ -namespace StardewModdingAPI.Framework -{ - /// <summary>The game's platform version.</summary> - internal enum Platform - { - /// <summary>The Linux/Mac version of the game.</summary> - Mono, - - /// <summary>The Windows version of the game.</summary> - Windows - } -}
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