diff options
Diffstat (limited to 'src/StardewModdingAPI/Framework')
-rw-r--r-- | src/StardewModdingAPI/Framework/ModAssemblyLoader.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs index 6c0f0cdf..f367c6a0 100644 --- a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs @@ -16,15 +16,20 @@ namespace StardewModdingAPI.Framework /// <summary>The directory in which to cache data.</summary> private readonly string CacheDirPath; + /// <summary>Encapsulates monitoring and logging for a given module.</summary> + private readonly IMonitor Monitor; + /********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="cacheDirPath">The cache directory.</param> - public ModAssemblyLoader(string cacheDirPath) + /// <param name="monitor">Encapsulates monitoring and logging for a given module.</param> + public ModAssemblyLoader(string cacheDirPath, IMonitor monitor) { this.CacheDirPath = cacheDirPath; + this.Monitor = monitor; } /// <summary>Preprocess an assembly and cache the modified version.</summary> @@ -42,6 +47,8 @@ namespace StardewModdingAPI.Framework // process assembly if not cached if (!canUseCache) { + this.Monitor.Log($"Preprocessing new assembly {assemblyPath}..."); + // read assembly definition AssemblyDefinition definition; using (Stream readStream = new MemoryStream(assemblyBytes)) |