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Diffstat (limited to 'src/StardewModdingAPI/ICursorPosition.cs')
-rw-r--r-- | src/StardewModdingAPI/ICursorPosition.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/ICursorPosition.cs b/src/StardewModdingAPI/ICursorPosition.cs new file mode 100644 index 00000000..8fbc115f --- /dev/null +++ b/src/StardewModdingAPI/ICursorPosition.cs @@ -0,0 +1,19 @@ +#if !SMAPI_1_x +using Microsoft.Xna.Framework; + +namespace StardewModdingAPI +{ + /// <summary>Represents a cursor position in the different coordinate systems.</summary> + public interface ICursorPosition + { + /// <summary>The pixel position relative to the top-left corner of the visible screen.</summary> + Vector2 ScreenPixels { get; } + + /// <summary>The tile position under the cursor relative to the top-left corner of the map.</summary> + Vector2 Tile { get; } + + /// <summary>The tile position that the game considers under the cursor for purposes of clicking actions. This may be different than <see cref="Tile"/> if that's too far from the player.</summary> + Vector2 GrabTile { get; } + } +} +#endif |