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diff --git a/src/StardewModdingAPI/IModHelper.cs b/src/StardewModdingAPI/IModHelper.cs
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+namespace StardewModdingAPI
+{
+ /// <summary>Provides simplified APIs for writing mods.</summary>
+ public interface IModHelper
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The full path to the mod's folder.</summary>
+ string DirectoryPath { get; }
+
+ /// <summary>An API for loading content assets.</summary>
+ IContentHelper Content { get; }
+
+ /// <summary>Simplifies access to private game code.</summary>
+ IReflectionHelper Reflection { get; }
+
+ /// <summary>Metadata about loaded mods.</summary>
+ IModRegistry ModRegistry { get; }
+
+ /// <summary>An API for managing console commands.</summary>
+ ICommandHelper ConsoleCommands { get; }
+
+ /// <summary>Provides translations stored in the mod's <c>i18n</c> folder, with one file per locale (like <c>en.json</c>) containing a flat key => value structure. Translations are fetched with locale fallback, so missing translations are filled in from broader locales (like <c>pt-BR.json</c> &lt; <c>pt.json</c> &lt; <c>default.json</c>).</summary>
+ ITranslationHelper Translation { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /****
+ ** Mod config file
+ ****/
+ /// <summary>Read the mod's configuration file (and create it if needed).</summary>
+ /// <typeparam name="TConfig">The config class type. This should be a plain class that has public properties for the settings you want. These can be complex types.</typeparam>
+ TConfig ReadConfig<TConfig>() where TConfig : class, new();
+
+ /// <summary>Save to the mod's configuration file.</summary>
+ /// <typeparam name="TConfig">The config class type.</typeparam>
+ /// <param name="config">The config settings to save.</param>
+ void WriteConfig<TConfig>(TConfig config) where TConfig : class, new();
+
+ /****
+ ** Generic JSON files
+ ****/
+ /// <summary>Read a JSON file.</summary>
+ /// <typeparam name="TModel">The model type.</typeparam>
+ /// <param name="path">The file path relative to the mod directory.</param>
+ /// <returns>Returns the deserialised model, or <c>null</c> if the file doesn't exist or is empty.</returns>
+ TModel ReadJsonFile<TModel>(string path) where TModel : class;
+
+ /// <summary>Save to a JSON file.</summary>
+ /// <typeparam name="TModel">The model type.</typeparam>
+ /// <param name="path">The file path relative to the mod directory.</param>
+ /// <param name="model">The model to save.</param>
+ void WriteJsonFile<TModel>(string path, TModel model) where TModel : class;
+ }
+} \ No newline at end of file