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Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r--src/StardewModdingAPI/Program.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index ea81d182..b8a16e79 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -97,6 +97,7 @@ namespace StardewModdingAPI
// initialise logging
Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB"); // for consistent log formatting
this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info);
+ Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version}";
// read settings
{
@@ -252,11 +253,10 @@ namespace StardewModdingAPI
this.GameInstance = new SGame(this.Monitor);
this.GameInstance.Exiting += (sender, e) => this.IsGameRunning = false;
this.GameInstance.Window.ClientSizeChanged += (sender, e) => GraphicsEvents.InvokeResize(this.Monitor, sender, e);
- this.GameInstance.Window.Title = $"Stardew Valley - Version {Game1.version}";
+ this.GameInstance.Window.Title = $"Stardew Valley {Game1.version}";
gameProgramType.GetField("gamePtr").SetValue(gameProgramType, this.GameInstance);
// configure
- Game1.version += $" | SMAPI {Constants.ApiVersion}";
Game1.graphics.GraphicsProfile = GraphicsProfile.HiDef;
}
@@ -565,7 +565,7 @@ namespace StardewModdingAPI
// print result
this.Monitor.Log($"Loaded {modsLoaded} mods.");
- Console.Title = $"Stardew Modding API Console - Version {Constants.ApiVersion} - Mods Loaded: {modsLoaded}";
+ Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version} with {modsLoaded} mods";
}
// ReSharper disable once FunctionNeverReturns