diff options
Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index ea81d182..b8a16e79 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -97,6 +97,7 @@ namespace StardewModdingAPI // initialise logging Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB"); // for consistent log formatting this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info); + Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version}"; // read settings { @@ -252,11 +253,10 @@ namespace StardewModdingAPI this.GameInstance = new SGame(this.Monitor); this.GameInstance.Exiting += (sender, e) => this.IsGameRunning = false; this.GameInstance.Window.ClientSizeChanged += (sender, e) => GraphicsEvents.InvokeResize(this.Monitor, sender, e); - this.GameInstance.Window.Title = $"Stardew Valley - Version {Game1.version}"; + this.GameInstance.Window.Title = $"Stardew Valley {Game1.version}"; gameProgramType.GetField("gamePtr").SetValue(gameProgramType, this.GameInstance); // configure - Game1.version += $" | SMAPI {Constants.ApiVersion}"; Game1.graphics.GraphicsProfile = GraphicsProfile.HiDef; } @@ -565,7 +565,7 @@ namespace StardewModdingAPI // print result this.Monitor.Log($"Loaded {modsLoaded} mods."); - Console.Title = $"Stardew Modding API Console - Version {Constants.ApiVersion} - Mods Loaded: {modsLoaded}"; + Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version} with {modsLoaded} mods"; } // ReSharper disable once FunctionNeverReturns |