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Diffstat (limited to 'src/StardewModdingAPI/Program.cs')
-rw-r--r--src/StardewModdingAPI/Program.cs14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 9cb84cf5..58dbd87d 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -93,12 +93,14 @@ namespace StardewModdingAPI
** Public methods
*********/
/// <summary>The main entry point which hooks into and launches the game.</summary>
- private static void Main()
+ /// <param name="args">The command-line arguments.</param>
+ private static void Main(string[] args)
{
- // set thread culture for consistent log formatting
- Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB");
+ // set log options
+ Program.Monitor.WriteToConsole = !args.Contains("--no-terminal");
+ Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB"); // for consistent log formatting
- // add info header
+ // add info headers
Program.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info);
// initialise user settings
@@ -123,6 +125,8 @@ namespace StardewModdingAPI
}
if (!Program.Settings.CheckForUpdates)
Program.Monitor.Log($"You configured SMAPI to not check for updates. Running an old version of SMAPI is not recommended. You can enable update checks by editing or deleting {Constants.ApiConfigPath}.", LogLevel.Warn);
+ if (!Program.Monitor.WriteToConsole)
+ Program.Monitor.Log($"Writing to the terminal is disabled because the --no-terminal argument was received. This usually means launching the terminal failed.", LogLevel.Warn);
// initialise legacy log
Log.Monitor = Program.GetSecondaryMonitor("legacy mod");
@@ -595,7 +599,7 @@ namespace StardewModdingAPI
/// <param name="name">The name of the module which will log messages with this instance.</param>
private static Monitor GetSecondaryMonitor(string name)
{
- return new Monitor(name, Program.LogFile) { ShowTraceInConsole = Program.Settings.DeveloperMode };
+ return new Monitor(name, Program.LogFile) { WriteToConsole = Program.Monitor.WriteToConsole, ShowTraceInConsole = Program.Settings.DeveloperMode };
}
}
}