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Diffstat (limited to 'src/StardewModdingAPI/StardewModdingAPI.csproj')
-rw-r--r--src/StardewModdingAPI/StardewModdingAPI.csproj12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj
index efef87b1..da058fb0 100644
--- a/src/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/src/StardewModdingAPI/StardewModdingAPI.csproj
@@ -128,6 +128,11 @@
<Compile Include="Framework\Countdown.cs" />
<Compile Include="Framework\IModMetadata.cs" />
<Compile Include="Framework\Models\DisabledMod.cs" />
+ <Compile Include="Framework\ModHelpers\CommandHelper.cs" />
+ <Compile Include="Framework\ModHelpers\ContentHelper.cs" />
+ <Compile Include="Framework\ModHelpers\ModHelper.cs" />
+ <Compile Include="Framework\ModHelpers\ReflectionHelper.cs" />
+ <Compile Include="Framework\ModHelpers\TranslationHelper.cs" />
<Compile Include="Framework\ModLoading\InvalidModStateException.cs" />
<Compile Include="Framework\ModLoading\ModDependencyStatus.cs" />
<Compile Include="Framework\ModLoading\ModMetadataStatus.cs" />
@@ -135,7 +140,6 @@
<Compile Include="Framework\ModLoading\AssemblyDefinitionResolver.cs" />
<Compile Include="Framework\ModLoading\AssemblyParseResult.cs" />
<Compile Include="Framework\CommandManager.cs" />
- <Compile Include="Framework\ContentHelper.cs" />
<Compile Include="Framework\Content\AssetData.cs" />
<Compile Include="Framework\Content\AssetDataForObject.cs" />
<Compile Include="Framework\Content\AssetDataForDictionary.cs" />
@@ -143,20 +147,17 @@
<Compile Include="Context.cs" />
<Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" />
<Compile Include="Framework\Logging\InterceptingTextWriter.cs" />
- <Compile Include="Framework\CommandHelper.cs" />
<Compile Include="Framework\Models\ManifestDependency.cs" />
<Compile Include="Framework\Models\ModCompatibilityType.cs" />
<Compile Include="Framework\Models\SConfig.cs" />
<Compile Include="Framework\ModLoading\ModMetadata.cs" />
<Compile Include="Framework\Reflection\PrivateProperty.cs" />
- <Compile Include="ReflectionHelper.cs" />
<Compile Include="Framework\RequestExitDelegate.cs" />
<Compile Include="Framework\SContentManager.cs" />
<Compile Include="Framework\Exceptions\SParseException.cs" />
<Compile Include="Framework\Serialisation\JsonHelper.cs" />
<Compile Include="Framework\Serialisation\SelectiveStringEnumConverter.cs" />
<Compile Include="Framework\Serialisation\ManifestFieldConverter.cs" />
- <Compile Include="Framework\TranslationHelper.cs" />
<Compile Include="IAssetEditor.cs" />
<Compile Include="IAssetInfo.cs" />
<Compile Include="IAssetLoader.cs" />
@@ -200,7 +201,6 @@
<Compile Include="Framework\Monitor.cs" />
<Compile Include="Framework\Models\Manifest.cs" />
<Compile Include="Mod.cs" />
- <Compile Include="Framework\ModHelper.cs" />
<Compile Include="PatchMode.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -282,7 +282,7 @@
<StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram>
<StartWorkingDirectory>$(GamePath)</StartWorkingDirectory>
</PropertyGroup>
-
+
<!-- Somehow this makes Visual Studio for Mac recognise the previous section. -->
<!-- Nobody knows why. -->
<PropertyGroup Condition="'$(RunConfiguration)' == 'Default'" />