diff options
Diffstat (limited to 'src/StardewModdingAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index efef87b1..da058fb0 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -128,6 +128,11 @@ <Compile Include="Framework\Countdown.cs" /> <Compile Include="Framework\IModMetadata.cs" /> <Compile Include="Framework\Models\DisabledMod.cs" /> + <Compile Include="Framework\ModHelpers\CommandHelper.cs" /> + <Compile Include="Framework\ModHelpers\ContentHelper.cs" /> + <Compile Include="Framework\ModHelpers\ModHelper.cs" /> + <Compile Include="Framework\ModHelpers\ReflectionHelper.cs" /> + <Compile Include="Framework\ModHelpers\TranslationHelper.cs" /> <Compile Include="Framework\ModLoading\InvalidModStateException.cs" /> <Compile Include="Framework\ModLoading\ModDependencyStatus.cs" /> <Compile Include="Framework\ModLoading\ModMetadataStatus.cs" /> @@ -135,7 +140,6 @@ <Compile Include="Framework\ModLoading\AssemblyDefinitionResolver.cs" /> <Compile Include="Framework\ModLoading\AssemblyParseResult.cs" /> <Compile Include="Framework\CommandManager.cs" /> - <Compile Include="Framework\ContentHelper.cs" /> <Compile Include="Framework\Content\AssetData.cs" /> <Compile Include="Framework\Content\AssetDataForObject.cs" /> <Compile Include="Framework\Content\AssetDataForDictionary.cs" /> @@ -143,20 +147,17 @@ <Compile Include="Context.cs" /> <Compile Include="Framework\Logging\ConsoleInterceptionManager.cs" /> <Compile Include="Framework\Logging\InterceptingTextWriter.cs" /> - <Compile Include="Framework\CommandHelper.cs" /> <Compile Include="Framework\Models\ManifestDependency.cs" /> <Compile Include="Framework\Models\ModCompatibilityType.cs" /> <Compile Include="Framework\Models\SConfig.cs" /> <Compile Include="Framework\ModLoading\ModMetadata.cs" /> <Compile Include="Framework\Reflection\PrivateProperty.cs" /> - <Compile Include="ReflectionHelper.cs" /> <Compile Include="Framework\RequestExitDelegate.cs" /> <Compile Include="Framework\SContentManager.cs" /> <Compile Include="Framework\Exceptions\SParseException.cs" /> <Compile Include="Framework\Serialisation\JsonHelper.cs" /> <Compile Include="Framework\Serialisation\SelectiveStringEnumConverter.cs" /> <Compile Include="Framework\Serialisation\ManifestFieldConverter.cs" /> - <Compile Include="Framework\TranslationHelper.cs" /> <Compile Include="IAssetEditor.cs" /> <Compile Include="IAssetInfo.cs" /> <Compile Include="IAssetLoader.cs" /> @@ -200,7 +201,6 @@ <Compile Include="Framework\Monitor.cs" /> <Compile Include="Framework\Models\Manifest.cs" /> <Compile Include="Mod.cs" /> - <Compile Include="Framework\ModHelper.cs" /> <Compile Include="PatchMode.cs" /> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> @@ -282,7 +282,7 @@ <StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram> <StartWorkingDirectory>$(GamePath)</StartWorkingDirectory> </PropertyGroup> - + <!-- Somehow this makes Visual Studio for Mac recognise the previous section. --> <!-- Nobody knows why. --> <PropertyGroup Condition="'$(RunConfiguration)' == 'Default'" /> |