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-rw-r--r--src/StardewModdingAPI/Context.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Context.cs b/src/StardewModdingAPI/Context.cs
index 6ceabd5a..3fe70c68 100644
--- a/src/StardewModdingAPI/Context.cs
+++ b/src/StardewModdingAPI/Context.cs
@@ -17,7 +17,7 @@ namespace StardewModdingAPI
public static bool IsWorldReady { get; internal set; }
/// <summary>Whether the game is currently running the draw loop. This isn't relevant to most mods, since you should use <see cref="GraphicsEvents.OnPostRenderEvent"/> to draw to the screen.</summary>
- public static bool IsInDrawLoop { get; set; }
+ public static bool IsInDrawLoop { get; internal set; }
/****
** Internal