diff options
Diffstat (limited to 'src/StardewModdingAPI')
3 files changed, 95 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/VirtualEntryCallRemover.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/VirtualEntryCallRemover.cs new file mode 100644 index 00000000..322a7df1 --- /dev/null +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/VirtualEntryCallRemover.cs @@ -0,0 +1,90 @@ +using System; +using Mono.Cecil; +using Mono.Cecil.Cil; + +namespace StardewModdingAPI.Framework.ModLoading.Rewriters +{ + /// <summary>Rewrites virtual calls to the <see cref="Mod.Entry"/> method.</summary> + internal class VirtualEntryCallRemover : IInstructionHandler + { + /********* + ** Properties + *********/ + /// <summary>The type containing the method.</summary> + private readonly Type ToType; + + /// <summary>The name of the method.</summary> + private readonly string MethodName; + + + /********* + ** Accessors + *********/ + /// <summary>A brief noun phrase indicating what the instruction finder matches.</summary> + public string NounPhrase { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + public VirtualEntryCallRemover() + { + this.ToType = typeof(Mod); + this.MethodName = nameof(Mod.Entry); + this.NounPhrase = $"{this.ToType.Name}::{this.MethodName}"; + } + + /// <summary>Perform the predefined logic for a method if applicable.</summary> + /// <param name="module">The assembly module containing the instruction.</param> + /// <param name="method">The method definition containing the instruction.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + public InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + return InstructionHandleResult.None; + } + + /// <summary>Perform the predefined logic for an instruction if applicable.</summary> + /// <param name="module">The assembly module containing the instruction.</param> + /// <param name="cil">The CIL processor.</param> + /// <param name="instruction">The instruction to handle.</param> + /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> + /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> + public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + { + if (!this.IsMatch(instruction)) + return InstructionHandleResult.None; + + // get instructions comprising method call + int index = cil.Body.Instructions.IndexOf(instruction); + Instruction loadArg0 = cil.Body.Instructions[index - 2]; + Instruction loadArg1 = cil.Body.Instructions[index - 1]; + if (loadArg0.OpCode != OpCodes.Ldarg_0) + throw new InvalidOperationException($"Unexpected instruction sequence while removing virtual {this.ToType.Name}.{this.MethodName} call: found {loadArg0.OpCode.Name} instead of {OpCodes.Ldarg_0.Name}"); + if (loadArg1.OpCode != OpCodes.Ldarg_1) + throw new InvalidOperationException($"Unexpected instruction sequence while removing virtual {this.ToType.Name}.{this.MethodName} call: found {loadArg1.OpCode.Name} instead of {OpCodes.Ldarg_1.Name}"); + + // remove method call + cil.Remove(loadArg0); + cil.Remove(loadArg1); + cil.Remove(instruction); + return InstructionHandleResult.Rewritten; + } + + + /********* + ** Protected methods + *********/ + /// <summary>Get whether a CIL instruction matches.</summary> + /// <param name="instruction">The IL instruction.</param> + protected bool IsMatch(Instruction instruction) + { + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + return + methodRef != null + && methodRef.DeclaringType.FullName == this.ToType.FullName + && methodRef.Name == this.MethodName; + } + } +} diff --git a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs index 35989801..1842d5d8 100644 --- a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs +++ b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs @@ -90,7 +90,10 @@ namespace StardewModdingAPI.Metadata new FieldReplaceRewriter(typeof(Game1), "smoothFont", nameof(Game1.smallFont)), // SMAPI 1.9 - new TypeReferenceRewriter("StardewModdingAPI.Inheritance.ItemStackChange", typeof(ItemStackChange)) + new TypeReferenceRewriter("StardewModdingAPI.Inheritance.ItemStackChange", typeof(ItemStackChange)), + + // SMAPI 2.0 + new VirtualEntryCallRemover() // Mod.Entry changed from virtual to abstract in SMAPI 2.0, which breaks the few mods which called base.Entry() }; } } diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 8863590b..78d2bc8e 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -104,6 +104,7 @@ <Compile Include="Framework\ModLoading\RewriteHelper.cs" /> <Compile Include="Framework\ModLoading\Rewriters\FieldReplaceRewriter.cs" /> <Compile Include="Framework\ModLoading\Rewriters\FieldToPropertyRewriter.cs" /> + <Compile Include="Framework\ModLoading\Rewriters\VirtualEntryCallRemover.cs" /> <Compile Include="Framework\ModLoading\Rewriters\MethodParentRewriter.cs" /> <Compile Include="Framework\ModLoading\Rewriters\TypeReferenceRewriter.cs" /> <Compile Include="Framework\ModLoading\Rewriters\Wrappers\SpriteBatchWrapper.cs" /> |