diff options
Diffstat (limited to 'src/StardewModdingAPI')
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.config.json (renamed from src/StardewModdingAPI/StardewModdingAPI-settings.json) | 0 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 3 |
3 files changed, 3 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 7c9cdcc3..9de7496e 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -102,7 +102,7 @@ namespace StardewModdingAPI // load user settings { - string settingsFileName = $"{typeof(Program).Assembly.GetName().Name}-settings.json"; + string settingsFileName = $"{typeof(Program).Assembly.GetName().Name}.config.json"; string settingsPath = Path.Combine(Constants.ExecutionPath, settingsFileName); if (File.Exists(settingsPath)) { diff --git a/src/StardewModdingAPI/StardewModdingAPI-settings.json b/src/StardewModdingAPI/StardewModdingAPI.config.json index d27d0141..d27d0141 100644 --- a/src/StardewModdingAPI/StardewModdingAPI-settings.json +++ b/src/StardewModdingAPI/StardewModdingAPI.config.json diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 875bc1f3..cbcd9964 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -202,7 +202,7 @@ <None Include="packages.config"> <SubType>Designer</SubType> </None> - <Content Include="StardewModdingAPI-settings.json"> + <Content Include="StardewModdingAPI.config.json"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> <None Include="unix-launcher.sh"> @@ -251,6 +251,7 @@ </PropertyGroup> <Target Name="AfterBuild" Condition="$(Configuration) == 'Debug'"> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).exe.mdb" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> |