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-rw-r--r--src/StardewModdingAPI/Program.cs2
-rw-r--r--src/StardewModdingAPI/StardewModdingAPI.config.json (renamed from src/StardewModdingAPI/StardewModdingAPI-settings.json)0
-rw-r--r--src/StardewModdingAPI/StardewModdingAPI.csproj3
3 files changed, 3 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 7c9cdcc3..9de7496e 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -102,7 +102,7 @@ namespace StardewModdingAPI
// load user settings
{
- string settingsFileName = $"{typeof(Program).Assembly.GetName().Name}-settings.json";
+ string settingsFileName = $"{typeof(Program).Assembly.GetName().Name}.config.json";
string settingsPath = Path.Combine(Constants.ExecutionPath, settingsFileName);
if (File.Exists(settingsPath))
{
diff --git a/src/StardewModdingAPI/StardewModdingAPI-settings.json b/src/StardewModdingAPI/StardewModdingAPI.config.json
index d27d0141..d27d0141 100644
--- a/src/StardewModdingAPI/StardewModdingAPI-settings.json
+++ b/src/StardewModdingAPI/StardewModdingAPI.config.json
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj
index 875bc1f3..cbcd9964 100644
--- a/src/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/src/StardewModdingAPI/StardewModdingAPI.csproj
@@ -202,7 +202,7 @@
<None Include="packages.config">
<SubType>Designer</SubType>
</None>
- <Content Include="StardewModdingAPI-settings.json">
+ <Content Include="StardewModdingAPI.config.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<None Include="unix-launcher.sh">
@@ -251,6 +251,7 @@
</PropertyGroup>
<Target Name="AfterBuild" Condition="$(Configuration) == 'Debug'">
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" />
<Copy SourceFiles="$(TargetDir)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(GamePath)" />
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe.mdb" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" />
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" />