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-rw-r--r--src/TrainerMod/Framework/Commands/Other/ShowDataFilesCommand.cs26
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diff --git a/src/TrainerMod/Framework/Commands/Other/ShowDataFilesCommand.cs b/src/TrainerMod/Framework/Commands/Other/ShowDataFilesCommand.cs
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+++ b/src/TrainerMod/Framework/Commands/Other/ShowDataFilesCommand.cs
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+using System.Diagnostics;
+using StardewModdingAPI;
+
+namespace TrainerMod.Framework.Commands.Other
+{
+ /// <summary>A command which shows the data files.</summary>
+ internal class ShowDataFilesCommand : TrainerCommand
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public ShowDataFilesCommand()
+ : base("show_data_files", "Opens the folder containing the save and log files.") { }
+
+ /// <summary>Handle the command.</summary>
+ /// <param name="monitor">Writes messages to the console and log file.</param>
+ /// <param name="command">The command name.</param>
+ /// <param name="args">The command arguments.</param>
+ public override void Handle(IMonitor monitor, string command, string[] args)
+ {
+ Process.Start(Constants.DataPath);
+ monitor.Log($"OK, opening {Constants.DataPath}.", LogLevel.Info);
+ }
+ }
+}