summaryrefslogtreecommitdiff
path: root/src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs')
-rw-r--r--src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs
new file mode 100644
index 00000000..5695ce9a
--- /dev/null
+++ b/src/TrainerMod/Framework/Commands/Other/ShowGameFilesCommand.cs
@@ -0,0 +1,26 @@
+using System.Diagnostics;
+using StardewModdingAPI;
+
+namespace TrainerMod.Framework.Commands.Other
+{
+ /// <summary>A command which shows the game files.</summary>
+ internal class ShowGameFilesCommand : TrainerCommand
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public ShowGameFilesCommand()
+ : base("show_game_files", "Opens the game folder.") { }
+
+ /// <summary>Handle the command.</summary>
+ /// <param name="monitor">Writes messages to the console and log file.</param>
+ /// <param name="command">The command name.</param>
+ /// <param name="args">The command arguments.</param>
+ public override void Handle(IMonitor monitor, string command, string[] args)
+ {
+ Process.Start(Constants.ExecutionPath);
+ monitor.Log($"OK, opening {Constants.ExecutionPath}.", LogLevel.Info);
+ }
+ }
+}