diff options
Diffstat (limited to 'src/TrainerMod/Framework/Commands/Player/SetSpeedCommand.cs')
-rw-r--r-- | src/TrainerMod/Framework/Commands/Player/SetSpeedCommand.cs | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/src/TrainerMod/Framework/Commands/Player/SetSpeedCommand.cs b/src/TrainerMod/Framework/Commands/Player/SetSpeedCommand.cs deleted file mode 100644 index 40b87b62..00000000 --- a/src/TrainerMod/Framework/Commands/Player/SetSpeedCommand.cs +++ /dev/null @@ -1,31 +0,0 @@ -using StardewModdingAPI; -using StardewValley; - -namespace TrainerMod.Framework.Commands.Player -{ - /// <summary>A command which edits the player's current added speed.</summary> - internal class SetSpeedCommand : TrainerCommand - { - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - public SetSpeedCommand() - : base("player_setspeed", "Sets the player's added speed to the specified value.\n\nUsage: player_setspeed <value>\n- value: an integer amount (0 is normal).") { } - - /// <summary>Handle the command.</summary> - /// <param name="monitor">Writes messages to the console and log file.</param> - /// <param name="command">The command name.</param> - /// <param name="args">The command arguments.</param> - public override void Handle(IMonitor monitor, string command, ArgumentParser args) - { - // parse arguments - if (!args.TryGetInt(0, "added speed", out int amount, min: 0)) - return; - - // handle - Game1.player.addedSpeed = amount; - monitor.Log($"OK, your added speed is now {Game1.player.addedSpeed}.", LogLevel.Info); - } - } -} |