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-rw-r--r--src/TrainerMod/Framework/ItemData/SearchableObject.cs48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/TrainerMod/Framework/ItemData/SearchableObject.cs b/src/TrainerMod/Framework/ItemData/SearchableObject.cs
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+++ b/src/TrainerMod/Framework/ItemData/SearchableObject.cs
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+using StardewValley;
+
+namespace TrainerMod.Framework.ItemData
+{
+ /// <summary>An object that can be searched and added to the player's inventory through the console.</summary>
+ internal class SearchableObject : ISearchItem
+ {
+ /*********
+ ** Properties
+ *********/
+ /// <summary>The underlying item.</summary>
+ private readonly Item Item;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether the item is valid.</summary>
+ public bool IsValid => this.Item != null && this.Item.Name != "Broken Item";
+
+ /// <summary>The item ID.</summary>
+ public int ID => this.Item.parentSheetIndex;
+
+ /// <summary>The item name.</summary>
+ public string Name => this.Item.Name;
+
+ /// <summary>The item type.</summary>
+ public ItemType Type => ItemType.Object;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="id">The item ID.</param>
+ public SearchableObject(int id)
+ {
+ try
+ {
+ this.Item = new Object(id, 1);
+ }
+ catch
+ {
+ // invalid
+ }
+ }
+ }
+} \ No newline at end of file