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-rw-r--r--src/TrainerMod/ItemData/SearchableWeapon.cs48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/TrainerMod/ItemData/SearchableWeapon.cs b/src/TrainerMod/ItemData/SearchableWeapon.cs
deleted file mode 100644
index cc9ef459..00000000
--- a/src/TrainerMod/ItemData/SearchableWeapon.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-using StardewValley.Tools;
-
-namespace TrainerMod.ItemData
-{
- /// <summary>A weapon that can be searched and added to the player's inventory through the console.</summary>
- internal class SearchableWeapon : ISearchItem
- {
- /*********
- ** Properties
- *********/
- /// <summary>The underlying item.</summary>
- private readonly MeleeWeapon Weapon;
-
-
- /*********
- ** Accessors
- *********/
- /// <summary>Whether the item is valid.</summary>
- public bool IsValid => this.Weapon != null;
-
- /// <summary>The item ID.</summary>
- public int ID => this.Weapon.initialParentTileIndex;
-
- /// <summary>The item name.</summary>
- public string Name => this.Weapon.Name;
-
- /// <summary>The item type.</summary>
- public ItemType Type => ItemType.Weapon;
-
-
- /*********
- ** Accessors
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="id">The weapon ID.</param>
- public SearchableWeapon(int id)
- {
- try
- {
- this.Weapon = new MeleeWeapon(id);
- }
- catch
- {
- // invalid
- }
- }
- }
-} \ No newline at end of file