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-rw-r--r--src/SMAPI.ModBuildConfig/build/smapi.targets3
-rw-r--r--src/SMAPI.ModBuildConfig/package.nuspec1
2 files changed, 3 insertions, 1 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets
index f797b0d1..7d29da0b 100644
--- a/src/SMAPI.ModBuildConfig/build/smapi.targets
+++ b/src/SMAPI.ModBuildConfig/build/smapi.targets
@@ -29,6 +29,7 @@
<ModZipPath Condition="'$(ModZipPath)' == ''">$(TargetDir)</ModZipPath>
<EnableModDeploy Condition="'$(EnableModDeploy)' == ''">True</EnableModDeploy>
<EnableModZip Condition="'$(EnableModZip)' == ''">True</EnableModZip>
+ <EnableGameDebugging Condition="$(EnableGameDebugging) == ''">True</EnableGameDebugging>
<CopyModReferencesToBuildOutput Condition="'$(CopyModReferencesToBuildOutput)' == ''">False</CopyModReferencesToBuildOutput>
</PropertyGroup>
@@ -129,7 +130,7 @@
</ItemGroup>
<!-- launch game for debugging -->
- <PropertyGroup>
+ <PropertyGroup Condition="$(EnableGameDebugging) == 'True'">
<StartAction>Program</StartAction>
<StartProgram>$(GamePath)\StardewModdingAPI.exe</StartProgram>
<StartWorkingDirectory>$(GamePath)</StartWorkingDirectory>
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
index d7860ee1..37d7959e 100644
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ b/src/SMAPI.ModBuildConfig/package.nuspec
@@ -20,6 +20,7 @@
- platform target is now set to x86 automatically to avoid mismatching platform target warnings;
- added GAC to assembly search paths to fix references to XNA Framework.
- Builds now include `.pdb` files by default, to enable line numbers in error stack traces.
+ - You can now optionally disable game debugging config.
- Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.
- Fixed `&lt;IgnoreModFilePatterns&gt;` not working for `i18n` files.
- Dropped support for older versions of SMAPI and Visual Studio.