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-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index b88bd71e..90b86179 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -240,7 +240,13 @@ namespace StardewModdingAPI.Framework.ContentManagers
Color[] data = new Color[texture.Width * texture.Height];
texture.GetData(data);
for (int i = 0; i < data.Length; i++)
+ {
+ if (data[i].A == 0)
+ continue; // no need to change fully transparent pixels
+
data[i] = Color.FromNonPremultiplied(data[i].ToVector4());
+ }
+
texture.SetData(data);
return texture;
}