summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/StardewModdingAPI/Constants.cs2
-rw-r--r--src/StardewModdingAPI/Program.cs4
-rw-r--r--src/StardewModdingAPI/Version.cs13
3 files changed, 13 insertions, 6 deletions
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index 6bdd10ef..86689f96 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -43,7 +43,7 @@ namespace StardewModdingAPI
/// <summary>
/// Title for the API console
/// </summary>
- public static string ConsoleTitle => $"Stardew Modding API Console - Version {Version.VersionString} - Mods Loaded: {ModsLoaded}";
+ public static string ConsoleTitle => $"Stardew Modding API Console - Version {Constants.Version} - Mods Loaded: {Constants.ModsLoaded}";
/// <summary>
/// Path for log files to be output to.
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 2ee8c8f5..14b4a5f0 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -53,7 +53,7 @@ namespace StardewModdingAPI
try
{
Log.AsyncY("SDV Version: " + Game1.version);
- Log.AsyncY("SMAPI Version: " + Constants.Version.VersionString);
+ Log.AsyncY("SMAPI Version: " + Constants.Version);
ConfigureUI();
CreateDirectories();
StartGame();
@@ -104,7 +104,7 @@ namespace StardewModdingAPI
// Change the game's version
Log.AsyncY("Injecting New SDV Version...");
- Game1.version += $"-Z_MODDED | SMAPI {Constants.Version.VersionString}";
+ Game1.version += $"-Z_MODDED | SMAPI {Constants.Version}";
// add error interceptors
#if SMAPI_FOR_WINDOWS
diff --git a/src/StardewModdingAPI/Version.cs b/src/StardewModdingAPI/Version.cs
index 73bb9ef0..cce68ad8 100644
--- a/src/StardewModdingAPI/Version.cs
+++ b/src/StardewModdingAPI/Version.cs
@@ -1,4 +1,5 @@
-using Newtonsoft.Json;
+using System;
+using Newtonsoft.Json;
namespace StardewModdingAPI
{
@@ -20,9 +21,10 @@ namespace StardewModdingAPI
/// <summary>An optional build tag.</summary>
public string Build { get; set; }
- /// <summary>A string representation of the version.</summary>
+ /// <summary>Obsolete.</summary>
[JsonIgnore]
- public string VersionString => $"{MajorVersion}.{MinorVersion}.{PatchVersion} {Build}";
+ [Obsolete("Use `Version.ToString()` instead.")]
+ public string VersionString => this.ToString();
/*********
@@ -40,6 +42,11 @@ namespace StardewModdingAPI
this.PatchVersion = patch;
this.Build = build;
}
+
+ /// <summary>Get a string representation of the version.</summary>
+ public override string ToString()
+ {
+ return $"{this.MajorVersion}.{this.MinorVersion}.{this.PatchVersion} {this.Build}".Trim();
}
}
}