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-rw-r--r--src/SMAPI/Framework/Monitor.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/Monitor.cs b/src/SMAPI/Framework/Monitor.cs
index 6b53daff..8ba175e6 100644
--- a/src/SMAPI/Framework/Monitor.cs
+++ b/src/SMAPI/Framework/Monitor.cs
@@ -25,7 +25,9 @@ namespace StardewModdingAPI.Framework
private readonly LogFileManager LogFile;
/// <summary>The maximum length of the <see cref="LogLevel"/> values.</summary>
- private static readonly int MaxLevelLength = (from level in Enum.GetValues(typeof(LogLevel)).Cast<LogLevel>() select level.ToString().Length).Max();
+ private static readonly int MaxLevelLength = (from level in Enum.GetValues<LogLevel>() select level.ToString().Length).Max();
+
+ private static readonly Dictionary<ConsoleLogLevel, string> LogStrings = Enum.GetValues<ConsoleLogLevel>().ToDictionary(k => k, v => v.ToString().ToUpper().PadRight(MaxLevelLength));
/// <summary>A cache of messages that should only be logged once.</summary>
private readonly HashSet<string> LogOnceCache = new();
@@ -147,7 +149,7 @@ namespace StardewModdingAPI.Framework
/// <param name="level">The log level.</param>
private string GenerateMessagePrefix(string source, ConsoleLogLevel level)
{
- string levelStr = level.ToString().ToUpper().PadRight(Monitor.MaxLevelLength);
+ string levelStr = LogStrings[level];
int? playerIndex = this.GetScreenIdForLog();
return $"[{DateTime.Now:HH:mm:ss} {levelStr}{(playerIndex != null ? $" screen_{playerIndex}" : "")} {source}]";