diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 31 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
5 files changed, 22 insertions, 23 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 83ecd257..55e9c064 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -45,6 +45,7 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("StardewModdingAPI.exe.mdb"); // Linux/macOS only yield return GetInstallPath("StardewModdingAPI.pdb"); // Windows only yield return GetInstallPath("StardewModdingAPI.xml"); + yield return GetInstallPath("StardewModdingAPI-x64.exe"); // not normally added to game folder, but may be mistakenly added by a manual install yield return GetInstallPath("smapi-internal"); yield return GetInstallPath("steam_appid.txt"); @@ -424,25 +425,23 @@ namespace StardewModdingApi.Installer this.RecursiveCopy(sourceEntry, paths.GameDir); } - if (isWindows64Bit) + // handle 64-bit file { - this.PrintDebug("Making SMAPI 64-bit..."); - FileInfo x64Executable = new FileInfo(Path.Combine(paths.BundleDir.FullName, "StardewModdingAPI-x64.exe")); - if (x64Executable.Exists) + FileInfo x64Executable = new FileInfo(Path.Combine(paths.GameDir.FullName, "StardewModdingAPI-x64.exe")); + if (isWindows64Bit) { - string targetName = "StardewModdingAPI.exe"; - this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, targetName)); - this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, x64Executable.Name)); - - this.RecursiveCopy(x64Executable, paths.GameDir); - File.Move(Path.Combine(paths.GamePath, x64Executable.Name), Path.Combine(paths.GamePath, targetName)); - } - else - { - this.PrintError($"Oops! Could not find the required '{x64Executable.Name}' installer file. SMAPI was unable to install correctly."); - Console.ReadLine(); - return; + this.PrintDebug("Making SMAPI 64-bit..."); + if (x64Executable.Exists) + { + string targetPath = Path.Combine(paths.GameDir.FullName, "StardewModdingAPI.exe"); + this.InteractivelyDelete(targetPath); + x64Executable.MoveTo(targetPath); + } + else + this.PrintError($"Oops! Could not find the required '{x64Executable.Name}' installer file. SMAPI may not work correctly."); } + else if (x64Executable.Exists) + x64Executable.Delete(); } // replace mod launcher (if possible) diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 10e6733f..e9513309 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.10.0", + "Version": "3.10.1", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.10.0" + "MinimumApiVersion": "3.10.1" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index ab519781..b0b29379 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.10.0", + "Version": "3.10.1", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.10.0" + "MinimumApiVersion": "3.10.1" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 0d421b8f..fea9b62e 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.10.0", + "Version": "3.10.1", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.10.0" + "MinimumApiVersion": "3.10.1" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 3c21b205..2e476208 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -61,7 +61,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// <summary>SMAPI's current raw semantic version.</summary> - internal static string RawApiVersion = "3.10.0"; + internal static string RawApiVersion = "3.10.1"; } /// <summary>Contains SMAPI's constants and assumptions.</summary> |