summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/StardewModdingAPI.Tests/ModResolverTests.cs8
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs4
-rw-r--r--src/StardewModdingAPI/Framework/Models/Manifest.cs2
-rw-r--r--src/StardewModdingAPI/IManifest.cs2
-rw-r--r--src/StardewModdingAPI/Program.cs2
5 files changed, 18 insertions, 0 deletions
diff --git a/src/StardewModdingAPI.Tests/ModResolverTests.cs b/src/StardewModdingAPI.Tests/ModResolverTests.cs
index 1142a264..efa6fa06 100644
--- a/src/StardewModdingAPI.Tests/ModResolverTests.cs
+++ b/src/StardewModdingAPI.Tests/ModResolverTests.cs
@@ -70,7 +70,9 @@ namespace StardewModdingAPI.Tests
[nameof(IManifest.UniqueID)] = $"{Sample.String()}.{Sample.String()}",
[nameof(IManifest.EntryDll)] = $"{Sample.String()}.dll",
[nameof(IManifest.MinimumApiVersion)] = $"{Sample.Int()}.{Sample.Int()}-{Sample.String()}",
+#if EXPERIMENTAL
[nameof(IManifest.Dependencies)] = new[] { originalDependency },
+#endif
["ExtraString"] = Sample.String(),
["ExtraInt"] = Sample.Int()
};
@@ -107,9 +109,11 @@ namespace StardewModdingAPI.Tests
Assert.AreEqual(original["ExtraString"], mod.Manifest.ExtraFields["ExtraString"], "The manifest's extra fields should contain an 'ExtraString' value.");
Assert.AreEqual(original["ExtraInt"], mod.Manifest.ExtraFields["ExtraInt"], "The manifest's extra fields should contain an 'ExtraInt' value.");
+#if EXPERIMENTAL
Assert.IsNotNull(mod.Manifest.Dependencies, "The dependencies field should not be null.");
Assert.AreEqual(1, mod.Manifest.Dependencies.Length, "The dependencies field should contain one value.");
Assert.AreEqual(originalDependency[nameof(IManifestDependency.UniqueID)], mod.Manifest.Dependencies[0].UniqueID, "The first dependency's unique ID doesn't match.");
+#endif
}
/****
@@ -211,6 +215,7 @@ namespace StardewModdingAPI.Tests
// if Moq doesn't throw a method-not-setup exception, the validation didn't override the status.
}
+#if EXPERIMENTAL
/****
** ProcessDependencies
****/
@@ -339,6 +344,7 @@ namespace StardewModdingAPI.Tests
modD.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "Mod D was expected to fail since it's part of a dependency loop.");
modE.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "Mod E was expected to fail since it's part of a dependency loop.");
}
+#endif
/*********
@@ -361,6 +367,7 @@ namespace StardewModdingAPI.Tests
return manifest;
}
+#if EXPERIMENTAL
/// <summary>Get a randomised basic manifest.</summary>
/// <param name="uniqueID">The mod's name and unique ID.</param>
/// <param name="dependencies">The dependencies this mod requires.</param>
@@ -387,5 +394,6 @@ namespace StardewModdingAPI.Tests
}
return mod;
}
+#endif
}
}
diff --git a/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs b/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs
index 00d4448b..53c28ace 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/ModResolver.cs
@@ -126,6 +126,7 @@ namespace StardewModdingAPI.Framework.ModLoading
}
}
+#if EXPERIMENTAL
/// <summary>Sort the given mods by the order they should be loaded.</summary>
/// <param name="mods">The mods to process.</param>
public IEnumerable<IModMetadata> ProcessDependencies(IEnumerable<IModMetadata> mods)
@@ -138,11 +139,13 @@ namespace StardewModdingAPI.Framework.ModLoading
return sortedMods.Reverse();
}
+#endif
/*********
** Private methods
*********/
+#if EXPERIMENTAL
/// <summary>Sort a mod's dependencies by the order they should be loaded, and remove any mods that can't be loaded due to missing or conflicting dependencies.</summary>
/// <param name="mods">The full list of mods being validated.</param>
/// <param name="mod">The mod whose dependencies to process.</param>
@@ -257,6 +260,7 @@ namespace StardewModdingAPI.Framework.ModLoading
return states[mod] = ModDependencyStatus.Sorted;
}
}
+#endif
/// <summary>Get all mod folders in a root folder, passing through empty folders as needed.</summary>
/// <param name="rootPath">The root folder path to search.</param>
diff --git a/src/StardewModdingAPI/Framework/Models/Manifest.cs b/src/StardewModdingAPI/Framework/Models/Manifest.cs
index be781585..53384852 100644
--- a/src/StardewModdingAPI/Framework/Models/Manifest.cs
+++ b/src/StardewModdingAPI/Framework/Models/Manifest.cs
@@ -30,9 +30,11 @@ namespace StardewModdingAPI.Framework.Models
/// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary>
public string EntryDll { get; set; }
+#if EXPERIMENTAL
/// <summary>The other mods that must be loaded before this mod.</summary>
[JsonConverter(typeof(ManifestFieldConverter))]
public IManifestDependency[] Dependencies { get; set; }
+#endif
/// <summary>The unique mod ID.</summary>
public string UniqueID { get; set; }
diff --git a/src/StardewModdingAPI/IManifest.cs b/src/StardewModdingAPI/IManifest.cs
index 9533aadb..c036fdd3 100644
--- a/src/StardewModdingAPI/IManifest.cs
+++ b/src/StardewModdingAPI/IManifest.cs
@@ -29,8 +29,10 @@ namespace StardewModdingAPI
/// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary>
string EntryDll { get; }
+#if EXPERIMENTAL
/// <summary>The other mods that must be loaded before this mod.</summary>
IManifestDependency[] Dependencies { get; }
+#endif
/// <summary>Any manifest fields which didn't match a valid field.</summary>
IDictionary<string, object> ExtraFields { get; }
diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs
index 228071ce..7a8189bd 100644
--- a/src/StardewModdingAPI/Program.cs
+++ b/src/StardewModdingAPI/Program.cs
@@ -357,8 +357,10 @@ namespace StardewModdingAPI
}
}
+#if EXPERIMENTAL
// process dependencies
mods = resolver.ProcessDependencies(mods).ToArray();
+#endif
// load mods
modsLoaded = this.LoadMods(mods, new JsonHelper(), (SContentManager)Game1.content, deprecationWarnings);