diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/StardewModdingAPI/Framework/UserSettings.cs | 6 | ||||
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 7 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.config.json | 3 |
3 files changed, 13 insertions, 3 deletions
diff --git a/src/StardewModdingAPI/Framework/UserSettings.cs b/src/StardewModdingAPI/Framework/UserSettings.cs index 199d19b3..6a4fb353 100644 --- a/src/StardewModdingAPI/Framework/UserSettings.cs +++ b/src/StardewModdingAPI/Framework/UserSettings.cs @@ -3,7 +3,13 @@ /// <summary>Contains user settings from SMAPI's JSON configuration file.</summary> internal class UserSettings { + /********* + ** Accessors + *********/ /// <summary>Whether to enable development features.</summary> public bool DeveloperMode { get; set; } + + /// <summary>Whether to check if a newer version of SMAPI is available on startup.</summary> + public bool CheckForUpdates { get; set; } = true; } } diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index e316dbd8..9ecb91e3 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -118,8 +118,10 @@ namespace StardewModdingAPI if (Program.Settings.DeveloperMode) { Program.Monitor.ShowTraceInConsole = true; - Program.Monitor.Log($"SMAPI is running in developer mode. The console may be much more verbose. You can disable developer mode by editing or deleting {Constants.ApiConfigPath}.", LogLevel.Alert); + Program.Monitor.Log($"You configured SMAPI to run in developer mode. The console may be much more verbose. You can disable developer mode by installing the non-developer version of SMAPI, or by editing or deleting {Constants.ApiConfigPath}.", LogLevel.Warn); } + if (!Program.Settings.CheckForUpdates) + Program.Monitor.Log($"You configured SMAPI to not check for updates. Running an old version of SMAPI is not recommended. You can enable update checks by editing or deleting {Constants.ApiConfigPath}.", LogLevel.Warn); // initialise legacy log Log.Monitor = new Monitor("legacy mod", Program.LogFile) { ShowTraceInConsole = Program.Settings.DeveloperMode }; @@ -148,7 +150,8 @@ namespace StardewModdingAPI } // check for update when game loads - GameEvents.GameLoaded += (sender, e) => Program.CheckForUpdateAsync(); + if (Program.Settings.CheckForUpdates) + GameEvents.GameLoaded += (sender, e) => Program.CheckForUpdateAsync(); // launch game Program.StartGame(); diff --git a/src/StardewModdingAPI/StardewModdingAPI.config.json b/src/StardewModdingAPI/StardewModdingAPI.config.json index 771c28e2..2abaf73a 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.config.json +++ b/src/StardewModdingAPI/StardewModdingAPI.config.json @@ -1,3 +1,4 @@ { - "DeveloperMode": true + "DeveloperMode": true, + "CheckForUpdates": true } |