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-rw-r--r--src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs1
-rw-r--r--src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs1
-rw-r--r--src/SMAPI/Framework/SGame.cs2
3 files changed, 1 insertions, 3 deletions
diff --git a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs
index 72d3bbf8..e3c92617 100644
--- a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs
+++ b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs
@@ -175,7 +175,6 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer
/// <param name="context">The analysis context.</param>
public override void Initialize(AnalysisContext context)
{
- // SMAPI002: avoid net fields if possible
context.RegisterSyntaxNodeAction(
this.AnalyzeMemberAccess,
SyntaxKind.SimpleMemberAccessExpression,
diff --git a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs
index 943d0350..a770f47d 100644
--- a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs
+++ b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs
@@ -56,7 +56,6 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer
/// <param name="context">The analysis context.</param>
public override void Initialize(AnalysisContext context)
{
- // SMAPI003: avoid obsolete fields
context.RegisterSyntaxNodeAction(
this.AnalyzeObsoleteFields,
SyntaxKind.SimpleMemberAccessExpression,
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 67390882..be98aeb1 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -633,7 +633,7 @@ namespace StardewModdingAPI.Framework
[SuppressMessage("ReSharper", "RedundantCast", Justification = "copied from game code as-is")]
[SuppressMessage("ReSharper", "RedundantExplicitNullableCreation", Justification = "copied from game code as-is")]
[SuppressMessage("ReSharper", "RedundantTypeArgumentsOfMethod", Justification = "copied from game code as-is")]
- [SuppressMessage("SMAPI.CommonErrors", "SMAPI002", Justification = "copied from game code as-is")]
+ [SuppressMessage("SMAPI.CommonErrors", "AvoidNetField", Justification = "copied from game code as-is")]
private void DrawImpl(GameTime gameTime)
{
if (Game1.debugMode)