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-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs51
1 files changed, 32 insertions, 19 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index 30dd4215..ddb6f6f5 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -204,31 +204,22 @@ namespace StardewModdingAPI.Framework.ContentManagers
private T LoadImageFile<T>(IAssetName assetName, FileInfo file)
{
this.AssertValidType<T>(assetName, file, typeof(Texture2D), typeof(IRawTextureData));
- bool expectsRawData = typeof(T).IsAssignableTo(typeof(IRawTextureData));
- bool asRawData = expectsRawData || this.UseRawImageLoading;
-
+ bool returnRawData = typeof(T).IsAssignableTo(typeof(IRawTextureData));
+ bool loadRawData =
+ returnRawData
+ || (
+ this.UseRawImageLoading
#if SMAPI_DEPRECATED
- // disable raw data if PyTK will rescale the image (until it supports raw data)
- if (asRawData && !expectsRawData)
- {
- if (ModContentManager.EnablePyTkLegacyMode)
- {
- // PyTK intercepts Texture2D file loads to rescale them (e.g. for HD portraits),
- // but doesn't support IRawTextureData loads yet. We can't just check if the
- // current file has a '.pytk.json' rescale file though, since PyTK may still
- // rescale it if the original asset or another edit gets rescaled.
- asRawData = false;
- this.Monitor.LogOnce("Enabled compatibility mode for PyTK 1.23.* or earlier. This won't cause any issues, but may impact performance. This will no longer be supported in the upcoming SMAPI 4.0.0.", LogLevel.Warn);
- }
- }
+ && !this.ShouldDisableIntermediateRawDataLoad<T>(assetName, file)
#endif
+ );
// load
- if (asRawData)
+ if (loadRawData)
{
- IRawTextureData raw = this.LoadRawImageData(file, expectsRawData);
+ IRawTextureData raw = this.LoadRawImageData(file, returnRawData);
- if (expectsRawData)
+ if (returnRawData)
return (T)raw;
else
{
@@ -246,6 +237,28 @@ namespace StardewModdingAPI.Framework.ContentManagers
}
}
+#if SMAPI_DEPRECATED
+ /// <summary>Get whether to disable loading an image as <see cref="IRawTextureData"/> before building a <see cref="Texture2D"/> instance. This isn't called if the mod requested <see cref="IRawTextureData"/> directly.</summary>
+ /// <typeparam name="T">The type of asset being loaded.</typeparam>
+ /// <param name="assetName">The asset name relative to the loader root directory.</param>
+ /// <param name="file">The file being loaded.</param>
+ private bool ShouldDisableIntermediateRawDataLoad<T>(IAssetName assetName, FileInfo file)
+ {
+ // disable raw data if PyTK will rescale the image (until it supports raw data)
+ if (ModContentManager.EnablePyTkLegacyMode)
+ {
+ // PyTK intercepts Texture2D file loads to rescale them (e.g. for HD portraits),
+ // but doesn't support IRawTextureData loads yet. We can't just check if the
+ // current file has a '.pytk.json' rescale file though, since PyTK may still
+ // rescale it if the original asset or another edit gets rescaled.
+ this.Monitor.LogOnce("Enabled compatibility mode for PyTK 1.23.* or earlier. This won't cause any issues, but may impact performance. This will no longer be supported in the upcoming SMAPI 4.0.0.", LogLevel.Warn);
+ return true;
+ }
+
+ return false;
+ }
+#endif
+
/// <summary>Load the raw image data from a file on disk.</summary>
/// <param name="file">The file whose data to load.</param>
/// <param name="forRawData">Whether the data is being loaded for an <see cref="IRawTextureData"/> (true) or <see cref="Texture2D"/> (false) instance.</param>