diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs | 55 | ||||
-rw-r--r-- | src/SMAPI.Toolkit/Utilities/PathUtilities.cs | 32 |
2 files changed, 65 insertions, 22 deletions
diff --git a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs index 1d6c371d..ea69a9ea 100644 --- a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs +++ b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs @@ -24,6 +24,18 @@ namespace SMAPI.Tests.Utilities NormalizedOnUnix = @"C:/Program Files (x86)/Steam/steamapps/common/Stardew Valley" }, + // Windows absolute path (with trailing slash) + new SamplePath + { + OriginalPath = @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\", + + Segments = new[] { "C:", "Program Files (x86)", "Steam", "steamapps", "common", "Stardew Valley" }, + SegmentsLimit3 = new [] { "C:", "Program Files (x86)", @"Steam\steamapps\common\Stardew Valley\" }, + + NormalizedOnWindows = @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\", + NormalizedOnUnix = @"C:/Program Files (x86)/Steam/steamapps/common/Stardew Valley/" + }, + // Windows relative path new SamplePath { @@ -68,10 +80,22 @@ namespace SMAPI.Tests.Utilities Segments = new [] { "home", ".steam", "steam", "steamapps", "common", "Stardew Valley" }, SegmentsLimit3 = new [] { "home", ".steam", "steam/steamapps/common/Stardew Valley" }, - NormalizedOnWindows = @"home\.steam\steam\steamapps\common\Stardew Valley", + NormalizedOnWindows = @"\home\.steam\steam\steamapps\common\Stardew Valley", NormalizedOnUnix = @"/home/.steam/steam/steamapps/common/Stardew Valley" }, + // Linux absolute path (with trailing slash) + new SamplePath + { + OriginalPath = @"/home/.steam/steam/steamapps/common/Stardew Valley/", + + Segments = new [] { "home", ".steam", "steam", "steamapps", "common", "Stardew Valley" }, + SegmentsLimit3 = new [] { "home", ".steam", "steam/steamapps/common/Stardew Valley/" }, + + NormalizedOnWindows = @"\home\.steam\steam\steamapps\common\Stardew Valley\", + NormalizedOnUnix = @"/home/.steam/steam/steamapps/common/Stardew Valley/" + }, + // Linux absolute path (with ~) new SamplePath { @@ -199,15 +223,40 @@ namespace SMAPI.Tests.Utilities ExpectedResult = @"\\adjacent\unc" )] [TestCase( + @"C:\same\path", + @"C:\same\path", + ExpectedResult = @"." + )] + [TestCase( @"C:\parent", @"C:\PARENT\child", - ExpectedResult = @"child" // note: incorrect on Linux and sometimes MacOS, but not worth the complexity of detecting whether the filesystem is case-sensitive for SMAPI's purposes + ExpectedResult = @"child" )] #else [TestCase( @"~/.steam/steam/steamapps/common/Stardew Valley", @"~/.steam/steam/steamapps/common/Stardew Valley/Mods/Automate", - ExpectedResult = @"Mods\Automate" + ExpectedResult = @"Mods/Automate" + )] + [TestCase( + @"~/.steam/steam/steamapps/common/Stardew Valley/Mods/Automate", + @"~/.steam/steam/steamapps/common/Stardew Valley/Content", + ExpectedResult = @"../../Content" + )] + [TestCase( + @"~/.steam/steam/steamapps/common/Stardew Valley/Mods/Automate", + @"/mnt/another-drive", + ExpectedResult = @"/mnt/another-drive" + )] + [TestCase( + @"~/same/path", + @"~/same/path", + ExpectedResult = @"." + )] + [TestCase( + @"~/parent", + @"~/PARENT/child", + ExpectedResult = @"child" // note: incorrect on Linux and sometimes MacOS, but not worth the complexity of detecting whether the filesystem is case-sensitive for SMAPI's purposes )] #endif public string GetRelativePath(string sourceDir, string targetPath) diff --git a/src/SMAPI.Toolkit/Utilities/PathUtilities.cs b/src/SMAPI.Toolkit/Utilities/PathUtilities.cs index 34940d4f..bd5fafbc 100644 --- a/src/SMAPI.Toolkit/Utilities/PathUtilities.cs +++ b/src/SMAPI.Toolkit/Utilities/PathUtilities.cs @@ -45,18 +45,10 @@ namespace StardewModdingAPI.Toolkit.Utilities [Pure] public static string NormalizePathSeparators(string path) { - string normalized = string.Join(PathUtilities.PreferredPathSeparator, PathUtilities.GetSegments(path)); - - // keep root -#if SMAPI_FOR_WINDOWS - if (path.StartsWith(PathUtilities.WindowsUncRoot)) - normalized = PathUtilities.WindowsUncRoot + normalized; - else -#endif - if (path.StartsWith(PathUtilities.PreferredPathSeparator) || path.StartsWith(PathUtilities.WindowsUncRoot)) - normalized = PathUtilities.PreferredPathSeparator + normalized; + if (string.IsNullOrWhiteSpace(path)) + return path; - return normalized; + return string.Join(PathUtilities.PreferredPathSeparator, path.Split(PathUtilities.PossiblePathSeparators)); } /// <summary>Get a directory or file path relative to a given source path. If no relative path is possible (e.g. the paths are on different drives), an absolute path is returned.</summary> @@ -79,16 +71,18 @@ namespace StardewModdingAPI.Toolkit.Utilities // get relative path string relative = PathUtilities.NormalizePathSeparators(Uri.UnescapeDataString(from.MakeRelativeUri(to).ToString())); - // set empty path to './' + // normalize if (relative == "") - relative = "./"; - - // fix root - if (relative.StartsWith("file:") && !targetPath.Contains("file:")) + relative = "."; + else { - relative = relative.Substring("file:".Length); - if (targetPath.StartsWith(PathUtilities.WindowsUncRoot) && !relative.StartsWith(PathUtilities.WindowsUncRoot)) - relative = PathUtilities.WindowsUncRoot + relative.TrimStart('\\'); + // trim trailing slash from URL + if (relative.EndsWith(PathUtilities.PreferredPathSeparator)) + relative = relative.Substring(0, relative.Length - PathUtilities.PreferredPathSeparator.Length); + + // fix root + if (relative.StartsWith("file:") && !targetPath.Contains("file:")) + relative = relative.Substring("file:".Length); } return relative; |