diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 767b49c7..78d07fbf 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -219,6 +219,20 @@ namespace StardewModdingAPI.Framework inputState.TrueUpdate(); /********* + ** Load game synchronously + *********/ + if (Game1.gameMode == Game1.loadingMode) + { + this.Monitor.Log("Running game loader...", LogLevel.Trace); + while (Game1.gameMode == Game1.loadingMode) + { + base.Update(gameTime); + this.Events.Specialised_UnvalidatedUpdateTick.Raise(); + } + this.Monitor.Log("Game loader OK.", LogLevel.Trace); + } + + /********* ** Skip conditions *********/ // SMAPI exiting, stop processing game updates |