summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
index d4c82180..055e3b6d 100644
--- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
+++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
@@ -90,14 +90,6 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
case Platform.Windows:
{
- // Windows
- foreach (string programFiles in new[] { @"C:\Program Files", @"C:\Program Files (x86)" })
- {
- yield return $@"{programFiles}\GalaxyClient\Games\Stardew Valley";
- yield return $@"{programFiles}\GOG Galaxy\Games\Stardew Valley";
- yield return $@"{programFiles}\Steam\steamapps\common\Stardew Valley";
- }
-
// Windows registry
#if SMAPI_FOR_WINDOWS
IDictionary<string, string> registryKeys = new Dictionary<string, string>
@@ -113,10 +105,18 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
}
// via Steam library path
- string steampath = this.GetCurrentUserRegistryValue(@"Software\Valve\Steam", "SteamPath");
- if (steampath != null)
- yield return Path.Combine(steampath.Replace('/', '\\'), @"steamapps\common\Stardew Valley");
+ string steamPath = this.GetCurrentUserRegistryValue(@"Software\Valve\Steam", "SteamPath");
+ if (steamPath != null)
+ yield return Path.Combine(steamPath.Replace('/', '\\'), @"steamapps\common\Stardew Valley");
#endif
+
+ // Windows
+ foreach (string programFiles in new[] { @"C:\Program Files", @"C:\Program Files (x86)" })
+ {
+ yield return $@"{programFiles}\GalaxyClient\Games\Stardew Valley";
+ yield return $@"{programFiles}\GOG Galaxy\Games\Stardew Valley";
+ yield return $@"{programFiles}\Steam\steamapps\common\Stardew Valley";
+ }
}
break;