diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs | 3 | ||||
-rw-r--r-- | src/SMAPI.ModBuildConfig/package.nuspec | 15 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 |
3 files changed, 8 insertions, 14 deletions
diff --git a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs index a852f133..f0363a3e 100644 --- a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs +++ b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs @@ -156,6 +156,9 @@ namespace StardewModdingAPI.ModBuildConfig.Framework // release zips this.EqualsInvariant(file.Extension, ".zip") + // Harmony (bundled into SMAPI) + || this.EqualsInvariant(file.Name, "0Harmony.dll") + // Json.NET (bundled into SMAPI) || this.EqualsInvariant(file.Name, "Newtonsoft.Json.dll") || this.EqualsInvariant(file.Name, "Newtonsoft.Json.pdb") diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec index 846f438d..c5297b46 100644 --- a/src/SMAPI.ModBuildConfig/package.nuspec +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -14,18 +14,9 @@ <iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl> <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description> <releaseNotes> - 3.0.0: - - Updated for SMAPI 3.0 and Stardew Valley 1.4. - - Added automatic support for 'assets' folders. - - Added $(GameExecutableName) MSBuild variable. - - Added support for projects using the simplified .csproj format. - - Added option to disable game debugging config. - - Added .pdb files to builds by default (to enable line numbers in error stack traces). - - Added optional Harmony reference. - - Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly. - - Fixed <IgnoreModFilePatterns> not working for i18n files. - - Dropped support for older versions of SMAPI and Visual Studio. - - Migrated package icon to NuGet's new format. + 3.1.0: + - Added support for semantic versioning 2.0. + - 0Harmony.dll is now ignored if the mod references it directly (it's bundled with SMAPI). </releaseNotes> </metadata> <files> diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1e12e13e..0d0e4901 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.1.0", + "Version": "3.2.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.1.0" + "MinimumApiVersion": "3.2.0" } |