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-rw-r--r--src/StardewModdingAPI.Installer/InteractiveInstaller.cs50
-rw-r--r--src/crossplatform.targets1
2 files changed, 30 insertions, 21 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
index 52294c2e..01f7a01f 100644
--- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
+++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
@@ -27,31 +27,39 @@ namespace StardewModdingApi.Installer
switch (platform)
{
case Platform.Mono:
- // Linux
- yield return $"{Environment.GetEnvironmentVariable("HOME")}/GOG Games/Stardew Valley/game";
- yield return $"{Environment.GetEnvironmentVariable("HOME")}/.local/share/Steam/steamapps/common/Stardew Valley";
+ {
+ string home = Environment.GetEnvironmentVariable("HOME");
+
+ // Linux
+ yield return $"{home}/GOG Games/Stardew Valley/game";
+ yield return Directory.Exists($"{home}/.steam/steam/steamapps/common/Stardew Valley")
+ ? $"{home}/.steam/steam/steamapps/common/Stardew Valley"
+ : $"{home}/.local/share/Steam/steamapps/common/Stardew Valley";
- // Mac
- yield return "/Applications/Stardew Valley.app/Contents/MacOS";
- yield return $"{Environment.GetEnvironmentVariable("HOME")}/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS";
+ // Mac
+ yield return "/Applications/Stardew Valley.app/Contents/MacOS";
+ yield return $"{home}/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS";
+ }
break;
case Platform.Windows:
- // Windows
- yield return @"C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley";
- yield return @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley";
-
- // Windows registry
- IDictionary<string, string> registryKeys = new Dictionary<string, string>
- {
- [@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150"] = "InstallLocation", // Steam
- [@"SOFTWARE\WOW6432Node\GOG.com\Games\1453375253"] = "PATH", // GOG on 64-bit Windows
- };
- foreach (var pair in registryKeys)
{
- string path = this.GetLocalMachineRegistryValue(pair.Key, pair.Value);
- if (!string.IsNullOrWhiteSpace(path))
- yield return path;
+ // Windows
+ yield return @"C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley";
+ yield return @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley";
+
+ // Windows registry
+ IDictionary<string, string> registryKeys = new Dictionary<string, string>
+ {
+ [@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150"] = "InstallLocation", // Steam
+ [@"SOFTWARE\WOW6432Node\GOG.com\Games\1453375253"] = "PATH", // GOG on 64-bit Windows
+ };
+ foreach (var pair in registryKeys)
+ {
+ string path = this.GetLocalMachineRegistryValue(pair.Key, pair.Value);
+ if (!string.IsNullOrWhiteSpace(path))
+ yield return path;
+ }
}
break;
@@ -510,7 +518,7 @@ namespace StardewModdingApi.Installer
// get installed paths
DirectoryInfo[] defaultPaths =
(
- from path in this.GetDefaultInstallPaths(platform).Distinct()
+ from path in this.GetDefaultInstallPaths(platform).Distinct(StringComparer.InvariantCultureIgnoreCase)
let dir = new DirectoryInfo(path)
where dir.Exists && dir.EnumerateFiles(executableFilename).Any()
select dir
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
index f28e005e..00b731eb 100644
--- a/src/crossplatform.targets
+++ b/src/crossplatform.targets
@@ -3,6 +3,7 @@
<!-- Linux paths -->
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
+ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath>
<!-- Mac paths -->
<GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath>
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath>