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-rw-r--r--src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs2
-rw-r--r--src/SMAPI/Patches/DialogueErrorPatch.cs8
-rw-r--r--src/SMAPI/Patches/LoadForNewGamePatch.cs15
-rw-r--r--src/SMAPI/Patches/ObjectErrorPatch.cs4
4 files changed, 14 insertions, 15 deletions
diff --git a/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs b/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
index 74cfbfb0..c2a16391 100644
--- a/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
+++ b/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
@@ -42,7 +42,7 @@ namespace StardewModdingAPI.Patches
{
harmony.Patch(
original: AccessTools.Method(typeof(GameLocation), "checkEventPrecondition"),
- prefix: new HarmonyMethod(AccessTools.Method(this.GetType(), nameof(CheckEventPreconditionErrorPatch.Prefix)))
+ prefix: new HarmonyMethod(this.GetType(), nameof(CheckEventPreconditionErrorPatch.Prefix))
);
}
diff --git a/src/SMAPI/Patches/DialogueErrorPatch.cs b/src/SMAPI/Patches/DialogueErrorPatch.cs
index 5af6ceef..7d57464c 100644
--- a/src/SMAPI/Patches/DialogueErrorPatch.cs
+++ b/src/SMAPI/Patches/DialogueErrorPatch.cs
@@ -46,10 +46,10 @@ namespace StardewModdingAPI.Patches
/// <param name="harmony">The Harmony instance.</param>
public void Apply(HarmonyInstance harmony)
{
- ConstructorInfo constructor = AccessTools.Constructor(typeof(Dialogue), new[] { typeof(string), typeof(NPC) });
- MethodInfo prefix = AccessTools.Method(this.GetType(), nameof(DialogueErrorPatch.Prefix));
-
- harmony.Patch(constructor, new HarmonyMethod(prefix), null);
+ harmony.Patch(
+ original: AccessTools.Constructor(typeof(Dialogue), new[] { typeof(string), typeof(NPC) }),
+ prefix: new HarmonyMethod(this.GetType(), nameof(DialogueErrorPatch.Prefix))
+ );
}
diff --git a/src/SMAPI/Patches/LoadForNewGamePatch.cs b/src/SMAPI/Patches/LoadForNewGamePatch.cs
index f4ce2023..def7134d 100644
--- a/src/SMAPI/Patches/LoadForNewGamePatch.cs
+++ b/src/SMAPI/Patches/LoadForNewGamePatch.cs
@@ -1,7 +1,6 @@
using System;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
-using System.Reflection;
using Harmony;
using StardewModdingAPI.Enums;
using StardewModdingAPI.Framework.Patching;
@@ -28,7 +27,7 @@ namespace StardewModdingAPI.Patches
private static bool IsCreating;
/// <summary>The number of times that <see cref="Game1.locations"/> has been cleared since <see cref="Game1.loadForNewGame"/> started.</summary>
- private static int TimesLocationsCleared = 0;
+ private static int TimesLocationsCleared;
/*********
@@ -54,11 +53,11 @@ namespace StardewModdingAPI.Patches
/// <param name="harmony">The Harmony instance.</param>
public void Apply(HarmonyInstance harmony)
{
- MethodInfo method = AccessTools.Method(typeof(Game1), nameof(Game1.loadForNewGame));
- MethodInfo prefix = AccessTools.Method(this.GetType(), nameof(LoadForNewGamePatch.Prefix));
- MethodInfo postfix = AccessTools.Method(this.GetType(), nameof(LoadForNewGamePatch.Postfix));
-
- harmony.Patch(method, new HarmonyMethod(prefix), new HarmonyMethod(postfix));
+ harmony.Patch(
+ original: AccessTools.Method(typeof(Game1), nameof(Game1.loadForNewGame)),
+ prefix: new HarmonyMethod(this.GetType(), nameof(LoadForNewGamePatch.Prefix)),
+ postfix: new HarmonyMethod(this.GetType(), nameof(LoadForNewGamePatch.Postfix))
+ );
}
@@ -89,7 +88,7 @@ namespace StardewModdingAPI.Patches
if (LoadForNewGamePatch.IsCreating)
{
// clean up
- ObservableCollection<GameLocation> locations = (ObservableCollection<GameLocation>) Game1.locations;
+ ObservableCollection<GameLocation> locations = (ObservableCollection<GameLocation>)Game1.locations;
locations.CollectionChanged -= LoadForNewGamePatch.OnLocationListChanged;
// raise stage changed
diff --git a/src/SMAPI/Patches/ObjectErrorPatch.cs b/src/SMAPI/Patches/ObjectErrorPatch.cs
index d72201c3..0b17b101 100644
--- a/src/SMAPI/Patches/ObjectErrorPatch.cs
+++ b/src/SMAPI/Patches/ObjectErrorPatch.cs
@@ -27,13 +27,13 @@ namespace StardewModdingAPI.Patches
// object.getDescription
harmony.Patch(
original: AccessTools.Method(typeof(SObject), nameof(SObject.getDescription)),
- prefix: new HarmonyMethod(AccessTools.Method(this.GetType(), nameof(ObjectErrorPatch.Object_GetDescription_Prefix)))
+ prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.Object_GetDescription_Prefix))
);
// IClickableMenu.drawToolTip
harmony.Patch(
original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawToolTip)),
- prefix: new HarmonyMethod(AccessTools.Method(this.GetType(), nameof(ObjectErrorPatch.IClickableMenu_DrawTooltip_Prefix)))
+ prefix: new HarmonyMethod(this.GetType(), nameof(ObjectErrorPatch.IClickableMenu_DrawTooltip_Prefix))
);
}