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-rw-r--r--src/StardewModdingAPI.Tests/ModResolverTests.cs1
-rw-r--r--src/StardewModdingAPI.Tests/StardewModdingAPI.Tests.csproj2
-rw-r--r--src/StardewModdingAPI.Tests/TranslationTests.cs333
-rw-r--r--src/StardewModdingAPI/Translation.cs7
-rw-r--r--src/crossplatform.targets1
5 files changed, 341 insertions, 3 deletions
diff --git a/src/StardewModdingAPI.Tests/ModResolverTests.cs b/src/StardewModdingAPI.Tests/ModResolverTests.cs
index c0545cd6..46c1c0cf 100644
--- a/src/StardewModdingAPI.Tests/ModResolverTests.cs
+++ b/src/StardewModdingAPI.Tests/ModResolverTests.cs
@@ -13,6 +13,7 @@ using StardewModdingAPI.Tests.Framework;
namespace StardewModdingAPI.Tests
{
+ /// <summary>Unit tests for <see cref="ModResolver"/>.</summary>
[TestFixture]
public class ModResolverTests
{
diff --git a/src/StardewModdingAPI.Tests/StardewModdingAPI.Tests.csproj b/src/StardewModdingAPI.Tests/StardewModdingAPI.Tests.csproj
index c84adbd7..3818ec9c 100644
--- a/src/StardewModdingAPI.Tests/StardewModdingAPI.Tests.csproj
+++ b/src/StardewModdingAPI.Tests/StardewModdingAPI.Tests.csproj
@@ -48,6 +48,7 @@
<Compile Include="..\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
+ <Compile Include="TranslationTests.cs" />
<Compile Include="ModResolverTests.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Framework\Sample.cs" />
@@ -61,5 +62,6 @@
<Name>StardewModdingAPI</Name>
</ProjectReference>
</ItemGroup>
+ <Import Project="$(SolutionDir)\crossplatform.targets" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> \ No newline at end of file
diff --git a/src/StardewModdingAPI.Tests/TranslationTests.cs b/src/StardewModdingAPI.Tests/TranslationTests.cs
new file mode 100644
index 00000000..3e6e6499
--- /dev/null
+++ b/src/StardewModdingAPI.Tests/TranslationTests.cs
@@ -0,0 +1,333 @@
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using StardewModdingAPI.Framework;
+using StardewValley;
+
+namespace StardewModdingAPI.Tests
+{
+ /// <summary>Unit tests for <see cref="TranslationHelper"/> and <see cref="Translation"/>.</summary>
+ [TestFixture]
+ public class TranslationTests
+ {
+ /*********
+ ** Data
+ *********/
+ /// <summary>Sample translation text for unit tests.</summary>
+ public static string[] Samples = { null, "", " ", "boop", " boop " };
+
+ /// <summary>A token structure type.</summary>
+ public enum TokenType
+ {
+ /// <summary>The tokens are passed in a dictionary.</summary>
+ Dictionary,
+
+ /// <summary>The tokens are passed in an anonymous object.</summary>
+ AnonymousObject
+ }
+
+
+ /*********
+ ** Unit tests
+ *********/
+ /****
+ ** Translation helper
+ ****/
+ [Test(Description = "Assert that the translation helper correctly handles no translations.")]
+ public void Helper_HandlesNoTranslations()
+ {
+ // arrange
+ var data = new Dictionary<string, IDictionary<string, string>>();
+
+ // act
+ ITranslationHelper helper = new TranslationHelper("ModName", "en", LocalizedContentManager.LanguageCode.en, data);
+ Translation translation = helper.Translate("key");
+
+ // assert
+ Assert.AreEqual("en", helper.Locale, "The locale doesn't match the input value.");
+ Assert.AreEqual(LocalizedContentManager.LanguageCode.en, helper.LocaleEnum, "The locale enum doesn't match the input value.");
+ Assert.IsNotNull(helper.GetTranslations(), "The full list of translations is unexpectedly null.");
+ Assert.AreEqual(0, helper.GetTranslations().Count, "The full list of translations is unexpectedly not empty.");
+
+ Assert.IsNotNull(translation, "The translation helper unexpectedly returned a null translation.");
+ Assert.AreEqual(this.GetPlaceholderText("key"), translation.ToString(), "The translation returned an unexpected value.");
+ }
+
+ [Test(Description = "Assert that the translation helper returns the expected translations correctly.")]
+ public void Helper_GetTranslations_ReturnsExpectedText()
+ {
+ // arrange
+ var data = this.GetSampleData();
+ var expected = this.GetExpectedTranslations();
+
+ // act
+ var actual = new Dictionary<string, IDictionary<string, string>>();
+ TranslationHelper helper = new TranslationHelper("ModName", "en", LocalizedContentManager.LanguageCode.en, data);
+ foreach (string locale in expected.Keys)
+ {
+ this.AssertSetLocale(helper, locale, LocalizedContentManager.LanguageCode.en);
+ actual[locale] = helper.GetTranslations();
+ }
+
+ // assert
+ foreach (string locale in expected.Keys)
+ {
+ Assert.IsNotNull(actual[locale], $"The translations for {locale} is unexpectedly null.");
+ Assert.That(actual[locale], Is.EquivalentTo(expected[locale]), $"The translations for {locale} don't match the expected values.");
+ }
+ }
+
+ [Test(Description = "Assert that the translations returned by the helper has the expected text.")]
+ public void Helper_Translate_ReturnsExpectedText()
+ {
+ // arrange
+ var data = this.GetSampleData();
+ var expected = this.GetExpectedTranslations();
+
+ // act
+ var actual = new Dictionary<string, IDictionary<string, string>>();
+ TranslationHelper helper = new TranslationHelper("ModName", "en", LocalizedContentManager.LanguageCode.en, data);
+ foreach (string locale in expected.Keys)
+ {
+ this.AssertSetLocale(helper, locale, LocalizedContentManager.LanguageCode.en);
+ actual[locale] = new Dictionary<string, string>();
+ foreach (string key in expected[locale].Keys)
+ actual[locale][key] = helper.Translate(key);
+ }
+
+ // assert
+ foreach (string locale in expected.Keys)
+ {
+ Assert.IsNotNull(actual[locale], $"The translations for {locale} is unexpectedly null.");
+ Assert.That(actual[locale], Is.EquivalentTo(expected[locale]), $"The translations for {locale} don't match the expected values.");
+ }
+ }
+
+ /****
+ ** Translation
+ ****/
+ [Test(Description = "Assert that HasValue returns the expected result for various inputs.")]
+ [TestCase(null, ExpectedResult = false)]
+ [TestCase("", ExpectedResult = false)]
+ [TestCase(" ", ExpectedResult = true)]
+ [TestCase("boop", ExpectedResult = true)]
+ [TestCase(" boop ", ExpectedResult = true)]
+ public bool Translation_HasValue(string text)
+ {
+ return new Translation("ModName", "pt-BR", "key", text).HasValue();
+ }
+
+ [Test(Description = "Assert that the translation's ToString method returns the expected text for various inputs.")]
+ public void Translation_ToString([ValueSource(nameof(TranslationTests.Samples))] string text)
+ {
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text);
+
+ // assert
+ if (translation.HasValue())
+ Assert.AreEqual(text, translation.ToString(), "The translation returned an unexpected value given a valid input.");
+ else
+ Assert.AreEqual(this.GetPlaceholderText("key"), translation.ToString(), "The translation returned an unexpected value given a null or empty input.");
+ }
+
+ [Test(Description = "Assert that the translation's implicit string conversion returns the expected text for various inputs.")]
+ public void Translation_ImplicitStringConversion([ValueSource(nameof(TranslationTests.Samples))] string text)
+ {
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text);
+
+ // assert
+ if (translation.HasValue())
+ Assert.AreEqual(text, (string)translation, "The translation returned an unexpected value given a valid input.");
+ else
+ Assert.AreEqual(this.GetPlaceholderText("key"), (string)translation, "The translation returned an unexpected value given a null or empty input.");
+ }
+
+ [Test(Description = "Assert that the translation returns the expected text given a use-placeholder setting.")]
+ public void Translation_UsePlaceholder([Values(true, false)] bool value, [ValueSource(nameof(TranslationTests.Samples))] string text)
+ {
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text).UsePlaceholder(value);
+
+ // assert
+ if (translation.HasValue())
+ Assert.AreEqual(text, translation.ToString(), "The translation returned an unexpected value given a valid input.");
+ else if (!value)
+ Assert.AreEqual(text, translation.ToString(), "The translation returned an unexpected value given a null or empty input with the placeholder disabled.");
+ else
+ Assert.AreEqual(this.GetPlaceholderText("key"), translation.ToString(), "The translation returned an unexpected value given a null or empty input with the placeholder enabled.");
+ }
+
+ [Test(Description = "Assert that the translation's Assert method throws the expected exception.")]
+ public void Translation_Assert([ValueSource(nameof(TranslationTests.Samples))] string text)
+ {
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text);
+
+ // assert
+ if (translation.HasValue())
+ Assert.That(() => translation.Assert(), Throws.Nothing, "The assert unexpected threw an exception for a valid input.");
+ else
+ Assert.That(() => translation.Assert(), Throws.Exception.TypeOf<KeyNotFoundException>(), "The assert didn't throw an exception for invalid input.");
+ }
+
+ [Test(Description = "Assert that the translation returns the expected text after setting the default.")]
+ public void Translation_Default([ValueSource(nameof(TranslationTests.Samples))] string text, [ValueSource(nameof(TranslationTests.Samples))] string @default)
+ {
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text).Default(@default);
+
+ // assert
+ if (!string.IsNullOrEmpty(text))
+ Assert.AreEqual(text, translation.ToString(), "The translation returned an unexpected value given a valid base text.");
+ else if (!string.IsNullOrEmpty(@default))
+ Assert.AreEqual(@default, translation.ToString(), "The translation returned an unexpected value given a null or empty base text, but valid default.");
+ else
+ Assert.AreEqual(this.GetPlaceholderText("key"), translation.ToString(), "The translation returned an unexpected value given a null or empty base and default text.");
+ }
+
+ /****
+ ** Translation tokens
+ ****/
+ [Test(Description = "Assert that multiple translation tokens are replaced correctly regardless of the token structure.")]
+ public void Translation_Tokens([Values(TokenType.AnonymousObject, TokenType.Dictionary)] TokenType tokenType)
+ {
+ // arrange
+ string start = Guid.NewGuid().ToString("N");
+ string middle = Guid.NewGuid().ToString("N");
+ string end = Guid.NewGuid().ToString("N");
+ const string input = "{{start}} tokens are properly replaced (including {{middle}} {{ MIDdlE}}) {{end}}";
+ string expected = $"{start} tokens are properly replaced (including {middle} {middle}) {end}";
+
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", input);
+ switch (tokenType)
+ {
+ case TokenType.AnonymousObject:
+ translation = translation.Tokens(new { start, middle, end });
+ break;
+
+ case TokenType.Dictionary:
+ translation = translation.Tokens(new Dictionary<string, object> { ["start"] = start, ["middle"] = middle, ["end"] = end });
+ break;
+
+ default:
+ throw new NotSupportedException($"Unknown token type {tokenType}.");
+ }
+
+ // assert
+ Assert.AreEqual(expected, translation.ToString(), "The translation returned an unexpected text.");
+ }
+
+ [Test(Description = "Assert that the translation can replace tokens in all valid formats.")]
+ [TestCase("{{value}}", "value")]
+ [TestCase("{{ value }}", "value")]
+ [TestCase("{{value }}", "value")]
+ [TestCase("{{ the_value }}", "the_value")]
+ [TestCase("{{ the.value_here }}", "the.value_here")]
+ [TestCase("{{ the_value-here.... }}", "the_value-here....")]
+ [TestCase("{{ tHe_vALuE-HEre.... }}", "tHe_vALuE-HEre....")]
+ public void Translation_Tokens_ValidFormats(string text, string key)
+ {
+ // arrange
+ string value = Guid.NewGuid().ToString("N");
+
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value });
+
+ // assert
+ Assert.AreEqual(value, translation.ToString(), "The translation returned an unexpected value given a valid base text.");
+ }
+
+ [Test(Description = "Assert that translation tokens are case-insensitive and surrounding-whitespace-insensitive.")]
+ [TestCase("{{value}}", "value")]
+ [TestCase("{{VaLuE}}", "vAlUe")]
+ [TestCase("{{VaLuE }}", " vAlUe")]
+ public void Translation_Tokens_KeysAreNormalised(string text, string key)
+ {
+ // arrange
+ string value = Guid.NewGuid().ToString("N");
+
+ // act
+ Translation translation = new Translation("ModName", "pt-BR", "key", text).Tokens(new Dictionary<string, object> { [key] = value });
+
+ // assert
+ Assert.AreEqual(value, translation.ToString(), "The translation returned an unexpected value given a valid base text.");
+ }
+
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>Set a translation helper's locale and assert that it was set correctly.</summary>
+ /// <param name="helper">The translation helper to change.</param>
+ /// <param name="locale">The expected locale.</param>
+ /// <param name="localeEnum">The expected game language code.</param>
+ private void AssertSetLocale(TranslationHelper helper, string locale, LocalizedContentManager.LanguageCode localeEnum)
+ {
+ helper.SetLocale(locale, localeEnum);
+ Assert.AreEqual(locale, helper.Locale, "The locale doesn't match the input value.");
+ Assert.AreEqual(localeEnum, helper.LocaleEnum, "The locale enum doesn't match the input value.");
+ }
+
+ /// <summary>Get sample raw translations to input.</summary>
+ private IDictionary<string, IDictionary<string, string>> GetSampleData()
+ {
+ return new Dictionary<string, IDictionary<string, string>>
+ {
+ ["default"] = new Dictionary<string, string>
+ {
+ ["key A"] = "default A",
+ ["key C"] = "default C"
+ },
+ ["en"] = new Dictionary<string, string>
+ {
+ ["key A"] = "en A",
+ ["key B"] = "en B"
+ },
+ ["en-US"] = new Dictionary<string, string>(),
+ ["zzz"] = new Dictionary<string, string>
+ {
+ ["key A"] = "zzz A"
+ }
+ };
+ }
+
+ /// <summary>Get the expected translation output given <see cref="TranslationTests.GetSampleData"/>, based on the expected locale fallback.</summary>
+ private IDictionary<string, IDictionary<string, string>> GetExpectedTranslations()
+ {
+ return new Dictionary<string, IDictionary<string, string>>
+ {
+ ["default"] = new Dictionary<string, string>
+ {
+ ["key A"] = "default A",
+ ["key C"] = "default C"
+ },
+ ["en"] = new Dictionary<string, string>
+ {
+ ["key A"] = "en A",
+ ["key B"] = "en B",
+ ["key C"] = "default C"
+ },
+ ["en-us"] = new Dictionary<string, string>
+ {
+ ["key A"] = "en A",
+ ["key B"] = "en B",
+ ["key C"] = "default C"
+ },
+ ["zzz"] = new Dictionary<string, string>
+ {
+ ["key A"] = "zzz A",
+ ["key C"] = "default C"
+ }
+ };
+ }
+
+ /// <summary>Get the default placeholder text when a translation is missing.</summary>
+ /// <param name="key">The translation key.</param>
+ private string GetPlaceholderText(string key)
+ {
+ return string.Format(Translation.PlaceholderText, key);
+ }
+ }
+}
diff --git a/src/StardewModdingAPI/Translation.cs b/src/StardewModdingAPI/Translation.cs
index ae4b833c..868ee4fa 100644
--- a/src/StardewModdingAPI/Translation.cs
+++ b/src/StardewModdingAPI/Translation.cs
@@ -11,6 +11,9 @@ namespace StardewModdingAPI
/*********
** Properties
*********/
+ /// <summary>The placeholder text when the translation is <c>null</c> or empty, where <c>{0}</c> is the translation key.</summary>
+ internal const string PlaceholderText = "(no translation:{0})";
+
/// <summary>The name of the relevant mod for error messages.</summary>
private readonly string ModName;
@@ -36,7 +39,7 @@ namespace StardewModdingAPI
/// <param name="key">The translation key.</param>
/// <param name="text">The underlying translation text.</param>
internal Translation(string modName, string locale, string key, string text)
- : this(modName, locale, key, text, $"(no translation:{key})") { }
+ : this(modName, locale, key, text, string.Format(Translation.PlaceholderText, key)) { }
/// <summary>Construct an isntance.</summary>
/// <param name="modName">The name of the relevant mod for error messages.</param>
@@ -75,7 +78,7 @@ namespace StardewModdingAPI
/// <param name="use">Whether to return a placeholder.</param>
public Translation UsePlaceholder(bool use)
{
- return new Translation(this.ModName, this.Locale, this.Key, this.Text, use ? $"(no translation:{this.Key})" : null);
+ return new Translation(this.ModName, this.Locale, this.Key, this.Text, use ? string.Format(Translation.PlaceholderText, this.Key) : null);
}
/// <summary>Replace tokens in the text like <c>{{value}}</c> with the given values. Returns a new instance.</summary>
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
index 00b731eb..31d4722d 100644
--- a/src/crossplatform.targets
+++ b/src/crossplatform.targets
@@ -33,7 +33,6 @@
</Reference>
<Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
- <Private>False</Private>
</Reference>
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
<HintPath>$(GamePath)\xTile.dll</HintPath>