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AgeCommit message (Expand)Author
2022-05-11cache verbose flag in main update methodJesse Plamondon-Willard
2022-05-11move filtering only used in one place out of managed eventJesse Plamondon-Willard
2022-05-11optimize raising events for the most common casesJesse Plamondon-Willard
2022-05-11fix error when mod loads XNB mod file without extensionJesse Plamondon-Willard
2022-05-11add error code to SContentLoadExceptionJesse Plamondon-Willard
2022-05-10remove unused IsPerformanceCritical event fieldJesse Plamondon-Willard
2022-05-10fix asset propagation for player sprite recolor masksJesse Plamondon-Willard
2022-05-09update schema for Content Patcher 1.26.0Jesse Plamondon-Willard
2022-05-08Merge branch 'develop' into stableJesse Plamondon-Willard
2022-05-08prepare for releaseJesse Plamondon-Willard
2022-05-08use records for asset edit operationsJesse Plamondon-Willard
2022-05-08only build AssetWithoutLocale when it's usedJesse Plamondon-Willard
2022-05-08avoid [Obsolete] without message for clarityJesse Plamondon-Willard
2022-05-08optimize case where there's no legacy IAssetLoader/IAssetEditor instancesJesse Plamondon-Willard
2022-05-08fix default settingsJesse Plamondon-Willard
2022-05-07tweak default settings logicJesse Plamondon-Willard
2022-05-07enable case-insensitive file paths by default for Android/Linux playersJesse Plamondon-Willard
2022-05-07update filenames for case-insensitive path rewriteJesse Plamondon-Willard
2022-05-07simplify and rewrite case-insensitive file path featureJesse Plamondon-Willard
2022-05-07log fake content packs created by modsJesse Plamondon-Willard
2022-05-07fix assets loaded through fake content pack using parent mod's path infoJesse Plamondon-Willard
2022-05-07move CreateFakeContentPack into its own methodJesse Plamondon-Willard
2022-05-06Merge branch 'develop' into stableJesse Plamondon-Willard
2022-05-06prepare for releaseJesse Plamondon-Willard
2022-05-06cache legacy asset operations by target typeJesse Plamondon-Willard
2022-05-06cache asset operation instances created legacy interceptorsJesse Plamondon-Willard
2022-05-06fix errors reading empty JSON filesJesse Plamondon-Willard
2022-05-06fix content managers' LoadBaseString not recognizing localized mod assetsJesse Plamondon-Willard
2022-05-04remove aggressive memory optimizations optionJesse Plamondon-Willard
2022-05-04disable case-insensitive paths by default pending performance reworkJesse Plamondon-Willard
2022-05-01update compatibility listJesse Plamondon-Willard
2022-05-01Merge branch 'develop' into stableJesse Plamondon-Willard
2022-05-01prepare for releaseJesse Plamondon-Willard
2022-05-01fix crossplatform build scriptsJesse Plamondon-Willard
2022-05-01fix warnings for model-binding hackJesse Plamondon-Willard
2022-05-01update Pintail to fix proxy type name conflict edge caseJesse Plamondon-Willard
2022-04-30omit stack trace for deprecated code not called directly by the modJesse Plamondon-Willard
2022-04-30fix model binding for mod update-check APIJesse Plamondon-Willard
2022-04-29set SMAPI version from main build scriptJesse Plamondon-Willard
2022-04-29enable some disabled steps in Windows build scriptJesse Plamondon-Willard
2022-04-27add backwards compatibility for loading content assets with .xnb extensionJesse Plamondon-Willard
2022-04-26fix locale change for legacy IAssetEditor/Loader implementationsJesse Plamondon-Willard
2022-04-26re-enable Pintail by defaultJesse Plamondon-Willard
2022-04-25fix null reference error when implicitly converting null translation to stringJesse Plamondon-Willard
2022-04-23fix ReplaceWith not working for legacy IAssetEditor implementationsJesse Plamondon-Willard
2022-04-21set page/perPage URL args togetherJesse Plamondon-Willard
2022-04-19update Pintail to fix out parameter issueJesse Plamondon-Willard
2022-04-19fix null reference when adding new layers in a map patchJesse Plamondon-Willard
2022-04-19fix typoJesse Plamondon-Willard
2022-04-19don't add default pagination values to log URLJesse Plamondon-Willard