Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-29 | add optional extended metadata to mods API (#532) | Jesse Plamondon-Willard | |
2018-06-28 | add support for unofficial version in update checks (#532) | Jesse Plamondon-Willard | |
2018-06-28 | use more structured API response for update checks (#532) | Jesse Plamondon-Willard | |
2018-06-28 | add support for writing versions to JSON | Jesse Plamondon-Willard | |
2018-06-28 | use mod DB in web API to get default update keys for mod IDs (#532) | Jesse Plamondon-Willard | |
2018-06-28 | simplify mod DB method (#532) | Jesse Plamondon-Willard | |
2018-06-27 | add log parser option to view raw log | Jesse Plamondon-Willard | |
2018-06-27 | tweak log parser logic to handle new levels automatically | Jesse Plamondon-Willard | |
2018-06-27 | add method to get all data records (#532) | Jesse Plamondon-Willard | |
2018-06-27 | fix mod DB entry with no ID (#532) | Jesse Plamondon-Willard | |
2018-06-27 | encapsulate mod DB a bit better for use outside SMAPI (#532) | Jesse Plamondon-Willard | |
2018-06-27 | move mod DB parsing into toolkit (#532) | Jesse Plamondon-Willard | |
2018-06-26 | update Game1.Draw override | Jesse Plamondon-Willard | |
2018-06-26 | fix update checks failing when some mods don't have a mod ID | Jesse Plamondon-Willard | |
2018-06-26 | bump versions for beta release | Jesse Plamondon-Willard | |
2018-06-25 | fix build issue | Jesse Plamondon-Willard | |
2018-06-25 | bump versions for experimental release | Jesse Plamondon-Willard | |
2018-06-25 | dispose assembly data once mods are loaded | Jesse Plamondon-Willard | |
2018-06-24 | update compatibility list | Jesse Plamondon-Willard | |
2018-06-24 | add mod build config option to ignore custom files by regex (#549) | Jesse Plamondon-Willard | |
2018-06-24 | only rewrite type references if necessary (#532) | Jesse Plamondon-Willard | |
2018-06-24 | move type match lambda up into TypeFinder (#532) | Jesse Plamondon-Willard | |
2018-06-24 | fix ISemanticVersion deserialisation errors (#532) | Jesse Plamondon-Willard | |
2018-06-24 | merge IManifest interfaces into new project (#532) | Jesse Plamondon-Willard | |
2018-06-24 | merge ISemanticVersion interfaces into new project (#532) | Jesse Plamondon-Willard | |
2018-06-24 | add project for toolkit interfaces visible to SMAPI mods (#532) | Jesse Plamondon-Willard | |
2018-06-24 | update to Mono.Cecil 0.10 | Jesse Plamondon-Willard | |
2018-06-24 | update analyzer packages | Jesse Plamondon-Willard | |
2018-06-24 | update web/toolkit packages | Jesse Plamondon-Willard | |
2018-06-24 | update unit test packages | Jesse Plamondon-Willard | |
2018-06-24 | fix .targets indentation rules | Jesse Plamondon-Willard | |
2018-06-24 | fix input API not exposed through helper | Jesse Plamondon-Willard | |
2018-06-24 | add more verbose logs to simplify troubleshooting | Jesse Plamondon-Willard | |
2018-06-22 | drop support for mods without IDs in metadata file | Jesse Plamondon-Willard | |
2018-06-22 | remove seasonal tilesheet patch (#552) | Jesse Plamondon-Willard | |
This is no longer needed (the changes were added to the game in SDV 1.3.19), and caused an issue since it left out the tilesheet reloading. | |||
2018-06-20 | fix list_items and player_add commands not handling secret notes | Jesse Plamondon-Willard | |
2018-06-19 | bump versions for beta release | Jesse Plamondon-Willard | |
2018-06-19 | add absolute pixels to ICursorPosition, fix tile not updated if ↵ | Jesse Plamondon-Willard | |
screen-relative pos didn't change (#546) | |||
2018-06-19 | rewrite update checks (#551) | Jesse Plamondon-Willard | |
2018-06-19 | Merge pull request #543 from danvolchek/optional-update-checking | Jesse Plamondon-Willard | |
Add version info to IModMetadata, Change update checks to consider preview versions | |||
2018-06-19 | refactor player_add command a bit (#542) | Jesse Plamondon-Willard | |
2018-06-19 | Merge pull request #542 from danvolchek/exact-add-command | Jesse Plamondon-Willard | |
[Console Commands] Add command finds item by name when there is exactly one exact match | |||
2018-06-19 | Merge pull request #544 from Bpendragon/patch-1 | Jesse Plamondon-Willard | |
Update readme.txt to work better with some text editors | |||
2018-06-19 | update compatibility list | Jesse Plamondon-Willard | |
2018-06-17 | set 'large address aware' flag on SMAPI executable to fix memory issues (#431) | Jesse Plamondon-Willard | |
This is safe since the vanilla game has it set too. | |||
2018-06-16 | Merge branch 'feature/nexus-links' into develop | Jesse Plamondon-Willard | |
2018-06-16 | add section anchors for links from Nexus (#547) | Jesse Plamondon-Willard | |
2018-06-16 | use sharper pufferchick images | Jesse Plamondon-Willard | |
2018-06-16 | update web UI to let players download from new Nexus page (#547) | Jesse Plamondon-Willard | |
2018-06-11 | Update readme.txt to work better with some text editors | David Camp | |
Some Text editors (such as Notepad++ and Sublime) allow you to click on a URL in a .txt file and then your default browser will navigate to it just fine. However, these same editors will sometimes get confused by a period at the end of a link and will add it, often leading to a 404. This change simply removes the periods at the end of the two links in the text file allowing these readers to navigate properly. |