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Author
2016-10-31
make config class abstract to force implementation of required method
Jesse Plamondon-Willard
2016-10-31
remove undocumented and unused APIs
Jesse Plamondon-Willard
2016-10-31
remove unused deserialisation logic per discussion
Jesse Plamondon-Willard
2016-10-31
add zoom-adjusted mouse position to mouse-changed event arguments (#129)
Jesse Plamondon-Willard
2016-10-31
(#129) fix several events not correctly propagating state
Jesse Plamondon-Willard
2016-10-31
update release notes
Jesse Plamondon-Willard
2016-10-31
document & format event code
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-31
fix code being optimised in debug mode
Jesse Plamondon-Willard
2016-10-31
update file reference
Jesse Plamondon-Willard
2016-10-31
fix typo
Jesse Plamondon-Willard
2016-10-30
simplify release notes format, retroactively add notes for the last few releases
Jesse Plamondon-Willard
2016-10-30
rename 'change log' to 'release notes' to reflect upcoming changes
Jesse Plamondon-Willard
2016-10-30
remove support for mods in AppData directory (#156)
Jesse Plamondon-Willard
2016-10-30
rewrite readme (simpler, link to canimod docs, document how to compile from ↵
Jesse Plamondon-Willard
source)
2016-10-30
Merge pull request #153 from Pathoschild/mod/crossplatform
Jesse Plamondon-Willard
Make SMAPI crossplatform
2016-10-29
Merge pull request #152 from Pathoschild/mod/detect-game-path
Carl
Detect game path automatically (#126)
2016-10-27
fix crossthread access violation when debugger is attached (#126)
Jesse Plamondon-Willard
2016-10-27
run game on main thread for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
add System.Numerics to mod package for Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only hook into WinForms on Windows for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
include pdb for release build
Jesse Plamondon-Willard
2016-10-27
rename Unix launcher for consistency with Windows install process (#126)
Jesse Plamondon-Willard
2016-10-27
add launcher for Linux and Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only use assembly merging on Windows (#126)
Jesse Plamondon-Willard
Costura doesn't work on Linux and Mac, but we can just add a separate DLL for Json.NET on those platforms.
2016-10-26
use simpler crossplatform window management (#126)
Jesse Plamondon-Willard
2016-10-26
remove broken and unused test code (#126)
Jesse Plamondon-Willard
2016-10-26
use platform-agnostic paths (#126)
Jesse Plamondon-Willard
2016-10-26
choose correct references for platform automatically (#126)
Jesse Plamondon-Willard
2016-10-25
detect game path automatically (#126)
Jesse Plamondon-Willard
2016-10-24
no longer copy game binaries to build output
Jesse Plamondon-Willard
2016-10-21
add support for platform targeting
Jesse Plamondon-Willard
2016-10-21
fix package
Jesse Plamondon-Willard
2016-10-21
bump to 1.0
Jesse Plamondon-Willard
2016-10-21
mention mod builder compatibility in readme
Jesse Plamondon-Willard
2016-10-21
add GOG path on Linux
Jesse Plamondon-Willard
2016-10-19
correct home paths on Linux/Mac
Jesse Plamondon-Willard
2016-10-19
add package links to readme
Jesse Plamondon-Willard
2016-10-19
add more install paths
Jesse Plamondon-Willard
2016-10-19
tweak error text
Jesse Plamondon-Willard
2016-10-19
expand readme, restructure config
Jesse Plamondon-Willard
2016-10-19
add NuGet package spec + icon
Jesse Plamondon-Willard
2016-10-19
add license + readme
Jesse Plamondon-Willard
2016-10-19
extract build configuration from Lookup Anything mod
Jesse Plamondon-Willard
2016-10-10
Update README.md
Carl
2016-10-07
Updated version number
ClxS
2016-10-07
Merge branch 'master' of https://github.com/cjsu/SMAPI.git
ClxS
2016-10-07
Disabled overridden update call
ClxS
2016-10-05
Update README.md
Carl
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