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Author
2016-11-01
fix mod versions not being displayed correctly (#160)
Jesse Plamondon-Willard
2016-11-01
format & document version class
Jesse Plamondon-Willard
2016-11-01
fix spelling of 'Authour' manifest field with backwards compatibility (#158)
Jesse Plamondon-Willard
2016-11-01
format & document mod class
Jesse Plamondon-Willard
2016-10-31
format & document config code
Jesse Plamondon-Willard
2016-10-31
make config class abstract to force implementation of required method
Jesse Plamondon-Willard
2016-10-31
remove undocumented and unused APIs
Jesse Plamondon-Willard
2016-10-31
remove unused deserialisation logic per discussion
Jesse Plamondon-Willard
2016-10-31
add zoom-adjusted mouse position to mouse-changed event arguments (#129)
Jesse Plamondon-Willard
2016-10-31
(#129) fix several events not correctly propagating state
Jesse Plamondon-Willard
2016-10-31
update release notes
Jesse Plamondon-Willard
2016-10-31
document & format event code
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-31
fix code being optimised in debug mode
Jesse Plamondon-Willard
2016-10-31
update file reference
Jesse Plamondon-Willard
2016-10-31
fix typo
Jesse Plamondon-Willard
2016-10-30
simplify release notes format, retroactively add notes for the last few releases
Jesse Plamondon-Willard
2016-10-30
rename 'change log' to 'release notes' to reflect upcoming changes
Jesse Plamondon-Willard
2016-10-30
remove support for mods in AppData directory (#156)
Jesse Plamondon-Willard
2016-10-30
rewrite readme (simpler, link to canimod docs, document how to compile from s...
Jesse Plamondon-Willard
2016-10-30
Merge pull request #153 from Pathoschild/mod/crossplatform
Jesse Plamondon-Willard
2016-10-29
Merge pull request #152 from Pathoschild/mod/detect-game-path
Carl
2016-10-27
fix crossthread access violation when debugger is attached (#126)
Jesse Plamondon-Willard
2016-10-27
run game on main thread for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
add System.Numerics to mod package for Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only hook into WinForms on Windows for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
include pdb for release build
Jesse Plamondon-Willard
2016-10-27
rename Unix launcher for consistency with Windows install process (#126)
Jesse Plamondon-Willard
2016-10-27
add launcher for Linux and Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only use assembly merging on Windows (#126)
Jesse Plamondon-Willard
2016-10-26
use simpler crossplatform window management (#126)
Jesse Plamondon-Willard
2016-10-26
remove broken and unused test code (#126)
Jesse Plamondon-Willard
2016-10-26
use platform-agnostic paths (#126)
Jesse Plamondon-Willard
2016-10-26
choose correct references for platform automatically (#126)
Jesse Plamondon-Willard
2016-10-25
detect game path automatically (#126)
Jesse Plamondon-Willard
2016-10-10
Update README.md
Carl
2016-10-07
Updated version number
ClxS
2016-10-07
Merge branch 'master' of https://github.com/cjsu/SMAPI.git
ClxS
2016-10-07
Disabled overridden update call
ClxS
2016-10-05
Update README.md
Carl
2016-10-04
Merged advize's changes
ClxS
2016-10-04
Altered version number
ClxS
2016-10-04
Merge pull request #133 from AdvizeGH/master
Carl
2016-10-04
Reverted to previous SGame class with minor changes for 1.1, updated version ...
AdvizeGH
2016-09-30
Updated build version id to 1.1
ClxS
2016-09-30
Reverted to .net 4.5 - There was already quite a lot of trouble with people n...
ClxS
2016-09-30
Disabled the overridden update call only - fixes mouse redraw issue.
ClxS
2016-09-30
Preliminiary update to add 1.1 support - waiting on testing to confirm it's f...
ClxS
2016-05-30
Merge pull request #118 from Gormogon/master
Carl
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