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Author
2020-02-20
migrate to new method in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-20
don't premultiply fully opaque pixels
Jesse Plamondon-Willard
2020-02-19
call IAssetEditor with actual type if applicable
Jesse Plamondon-Willard
2020-02-19
rename InputStatus to SButtonState for consistency
Jesse Plamondon-Willard
2020-02-19
rework tilesheet loading to improve errors, allow future validation, and drop...
Jesse Plamondon-Willard
2020-02-19
update TMXL name in metadata
Jesse Plamondon-Willard
2020-02-18
fix anchor position for new sticky header
Jesse Plamondon-Willard
2020-02-18
update compatibility list
Jesse Plamondon-Willard
2020-02-17
make compatibility list header sticky
Jesse Plamondon-Willard
2020-02-17
add overrides for SMAPI on Android
Jesse Plamondon-Willard
2020-02-17
move hardcoded SMAPI update check logic into config
Jesse Plamondon-Willard
2020-02-13
fix update-check error for SMAPI on Android with four-part versions
Jesse Plamondon-Willard
2020-02-10
fix dialogue propagation clearing marriage dialogue
Jesse Plamondon-Willard
2020-02-10
improve save backup logic
Jesse Plamondon-Willard
2020-02-09
add helper.Input.GetStatus method
Jesse Plamondon-Willard
2020-02-08
add Italian translations
Jesse Plamondon-Willard
2020-02-03
update CP schema for .tmx support
Jesse Plamondon-Willard
2020-02-02
prefix OS name in log on Android
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2020-02-01
+ credit in release notes
Jesse Plamondon-Willard
2020-02-01
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2020-02-01
update packages
Jesse Plamondon-Willard
2020-02-01
fix save folder filter in Save Backup
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
2020-02-01
ignore Harmony DLL in mod build package
Jesse Plamondon-Willard
2020-02-01
polish release notes
Jesse Plamondon-Willard
2020-02-01
add JSON converter for Vector2
Jesse Plamondon-Willard
2020-02-01
add support for *.tmx map files
Jesse Plamondon-Willard
2020-02-01
improve Save Backup compatibility on Android
Jesse Plamondon-Willard
2020-01-31
rework build settings a bit
Jesse Plamondon-Willard
2020-01-31
fix error message
Jesse Plamondon-Willard
2020-01-30
rework asset editor/loader tracking so they're affected by load order
Jesse Plamondon-Willard
2020-01-26
update release notes
Jesse Plamondon-Willard
2020-01-26
Merge pull request #690 from Drachenkaetzchen/performance-counter
Jesse Plamondon-Willard
2020-01-26
simplify performance details output
Jesse Plamondon-Willard
2020-01-26
show warning when using commands while disabled, simplify some commands a bit
Jesse Plamondon-Willard
2020-01-26
tweak namespace
Jesse Plamondon-Willard
2020-01-26
refactor performance counter code
Jesse Plamondon-Willard
2020-01-25
back up config.user.json when installing (#693)
Jesse Plamondon-Willard
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-25
add internal method for Content Patcher
Jesse Plamondon-Willard
2020-01-25
fix error building/demolishing buildings for some players
Jesse Plamondon-Willard
2020-01-25
prevent load crashes due to invalid building types
Jesse Plamondon-Willard
2020-01-23
add full internal support for non-standard four-part versions
Jesse Plamondon-Willard
2020-01-22
add test_input console command
Jesse Plamondon-Willard
2020-01-22
fix global data stored in saves folder
Jesse Plamondon-Willard
2020-01-21
Added commands to enable and disable performance counters. Peak is now using ...
Drachenkaetzchen
2020-01-18
update community links
Jesse Plamondon-Willard
2020-01-15
Added peak execution time over the last 60 seconds
Drachenkaetzchen
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