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2021-07-30
recover save when mods leave null objects in the world
Jesse Plamondon-Willard
2021-07-30
refactor save game patcher to minimize repeated iterations
Jesse Plamondon-Willard
2021-07-30
fix build error on Linux
Jesse Plamondon-Willard
2021-07-30
migrate to the new Harmony patch pattern used in my mods
Jesse Plamondon-Willard
2021-07-30
rename patch classes for consistency
Jesse Plamondon-Willard
2021-07-30
split patch classes which target multiple types
Jesse Plamondon-Willard
2021-07-29
reduce ErrorHandler's direct references to internal SMAPI code
Jesse Plamondon-Willard
2021-07-28
fix handling of Unicode characters in console
Jesse Plamondon-Willard
2021-07-28
fix Data\Movies error regression when patching dictionary (#711)
Jesse Plamondon-Willard
2021-07-28
fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711)
Jesse Plamondon-Willard
2021-07-28
add accessed key to dictionary KeyNotFoundException message
Jesse Plamondon-Willard
2021-07-28
Merge pull request #793 from bladeoflight16/clearremoveable
Jesse Plamondon-Willard
2021-07-28
refactor new code a bit
Jesse Plamondon-Willard
2021-07-28
Merge pull request #792 from bladeoflight16/monofix
Jesse Plamondon-Willard
2021-07-27
world_clear: Adding 'removeable' option that includes everything except perma...
bladeoflight16
2021-07-27
world_clear: Lining up parameter descriptions
bladeoflight16
2021-07-27
Fixing mono incompatibility (case exception type statement without variable)
bladeoflight16
2021-07-26
fix rewriting for Harmony ExceptionBlock type (#711)
Jesse Plamondon-Willard
2021-07-23
remove now-unneeded Mono.Cecil aliases (#711)
Jesse Plamondon-Willard
2021-07-23
use unmerged Harmony assembly (#711)
Jesse Plamondon-Willard
2021-07-21
fix new validation checks
Jesse Plamondon-Willard
2021-07-21
merge release note sections
Jesse Plamondon-Willard
2021-07-21
Merge branch 'harmony-2' into develop
Jesse Plamondon-Willard
2021-07-21
add error if some SMAPI DLLs have mismatched versions
Jesse Plamondon-Willard
2021-07-20
fix error loading .xnb files from the local mod folder since SMAPI 3.0
Jesse Plamondon-Willard
2021-07-20
fix concurrency issue in interface proxying
Jesse Plamondon-Willard
2021-07-17
add error if player manually installs wrong SMAPI bitness
Jesse Plamondon-Willard
2021-07-14
add workaround for Harmony 2.x breaking XNA content pipeline for some assets ...
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-07-11
alias Mono.Cecil references (#711)
Jesse Plamondon-Willard
2021-07-09
Merge branch 'develop' into stable
Jesse Plamondon-Willard
2021-07-09
prepare for release
Jesse Plamondon-Willard
2021-07-07
update launch script on macOS for 1.4.5 multiplayer hotfix (#789)
Jesse Plamondon-Willard
2021-07-02
update launch script on Linux for 1.4.5 multiplayer hotfix (#789)
Jesse Plamondon-Willard
2021-06-26
improve error if SMAPI fails to dispose on exit
Jesse Plamondon-Willard
2021-06-24
log trace message if conflicting software is detected
Jesse Plamondon-Willard
2021-06-11
fix edge case where save constants aren't set correctly
Jesse Plamondon-Willard
2021-06-11
fix installer error for some Windows players
Jesse Plamondon-Willard
2021-05-28
fix i18n schema requiring wrong $schema value
Jesse Plamondon-Willard
2021-05-27
add asset propagation for paint masks
Jesse Plamondon-Willard
2021-05-26
update release notes
Jesse Plamondon-Willard
2021-05-26
Merge pull request #779 from DiscipleOfEris/develop
Jesse Plamondon-Willard
2021-05-26
Update FurnitureListChangedEventArgs.cs
DiscipleOfEris
2021-05-26
Add `World.FurnitureListChanged` event
DiscipleOfEris
2021-05-25
update schema for Content Patcher 1.23
Jesse Plamondon-Willard
2021-05-22
allow comments and trailing commas in schemas for VSCode
Jesse Plamondon-Willard
2021-05-19
fix 'loaded with custom settings' message shown with default settings
Jesse Plamondon-Willard
2021-05-17
add support for filtering the item repo
Jesse Plamondon-Willard
2021-05-17
fix some vanilla shirts not returned by item repo
Jesse Plamondon-Willard
2021-05-12
clarify common mistake when setting game path
Jesse Plamondon-Willard
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