summaryrefslogtreecommitdiff
path: root/StardewModdingAPI/Events
AgeCommit message (Collapse)Author
2016-05-29Fix formatting for consistency.Gormogon
2016-04-04graphics events for renderingZoryn Aaron
2016-03-28Added MenuClosed event which fires when the current menu is closed.tyler staples
2016-03-27updates?Zoryn Aaron
2016-03-27updatesZoryn Aaron
2016-03-27invocations are now internalZoryn Aaron
2016-03-27fuck you @CJBokZoryn Aaron
2016-03-27holy fucking shit fuck my lifeZoryn Aaron
2016-03-27fixes bugsZoryn Aaron
2016-03-27someone needs to generate xml doc info im not fuck that shitZoryn Aaron
2016-03-26uhhhhhh. async logging. an event i think. something or other. mid-update commit.Zoryn Aaron
2016-03-26mid-update commit for resyncZoryn Aaron
2016-03-22okay. things.Zoryn Aaron
2016-03-21adds first update tickZoryn Aaron
2016-03-20adds some new events for the update loopZoryn Aaron
2016-03-07Finished gamepad input eventsClxS
2016-03-07Partially completed events for gamepad inputClxS
2016-03-06Added KeyReleased eventClxS
2016-03-04Pulled Logs into new Log objectJames Finlay
- Greatly simplifies Program.cs - Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial. - Added uses of #DEBUG
2016-03-04Added event handlers for each of the level up eventsClxS
2016-03-04Improved Inventory Changed command to show which items were ↵ClxS
added/removed/alteredQuantity
2016-03-04Fixed bug due to accidental early commitClxS
2016-03-04Added event for Inventory changeClxS
2016-03-04Refactored all of the events into their own categoriesClxS