Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-27 | someone needs to generate xml doc info im not fuck that shit | Zoryn Aaron | |
2016-03-26 | mid-update commit for resync | Zoryn Aaron | |
2016-03-23 | redoes getting keys because sillyness | Zoryn Aaron | |
2016-03-22 | okay. things. | Zoryn Aaron | |
2016-03-21 | adds first update tick | Zoryn Aaron | |
2016-03-20 | adds some new events for the update loop | Zoryn Aaron | |
2016-03-07 | Perf improvements | James Finlay | |
- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably. - The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method. | |||
2016-03-04 | Added event handlers for each of the level up events | ClxS | |
2016-03-03 | Merge remote-tracking branch 'origin/master' | Zoryn | |
# Conflicts: # Release/StardewModdingAPI.exe # StardewModdingAPI/Program.cs # StardewModdingAPI/StardewModdingAPI.csproj # StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt # TrainerMod/bin/Debug/TrainerMod.dll # TrainerMod/obj/Debug/TrainerMod.dll | |||
2016-03-03 | updates to change working location | Zoryn | |
2016-03-03 | Resolved static analysis issues | ClxS | |
Standardised event handlers so there's less hassle with future changes | |||
2016-03-01 | trying to get custom content working - do NOT try to implement cc yet | Zoryn Aaron | |
2016-02-28 | expose some private fields for modding | Zoryn Aaron | |
2016-02-28 | no message | Zoryn Aaron | |