Age | Commit message (Collapse) | Author |
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- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably.
- The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method.
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# Conflicts:
# Release/StardewModdingAPI.exe
# StardewModdingAPI/Program.cs
# StardewModdingAPI/StardewModdingAPI.csproj
# StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
# TrainerMod/bin/Debug/TrainerMod.dll
# TrainerMod/obj/Debug/TrainerMod.dll
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Standardised event handlers so there's less hassle with future changes
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