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Age
Commit message (
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Author
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
fix mods receiving their own broadcasts
Jesse Plamondon-Willard
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
fix errors loading spouse room content packs in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-22
prepare for release
Jesse Plamondon-Willard
2020-02-22
update draw logic for recent game updates
Jesse Plamondon-Willard
2020-02-22
update packages
Jesse Plamondon-Willard
2020-02-22
update SMAPI/game version mapping, add older versions
Jesse Plamondon-Willard
2020-02-20
tweak release notes
Jesse Plamondon-Willard
2020-02-20
migrate to new method in SMAPI 3.3
Jesse Plamondon-Willard
2020-02-20
don't premultiply fully opaque pixels
Jesse Plamondon-Willard
2020-02-19
call IAssetEditor with actual type if applicable
Jesse Plamondon-Willard
2020-02-19
rework tilesheet loading to improve errors, allow future validation, and drop...
Jesse Plamondon-Willard
2020-02-18
update compatibility list
Jesse Plamondon-Willard
2020-02-17
make compatibility list header sticky
Jesse Plamondon-Willard
2020-02-13
fix update-check error for SMAPI on Android with four-part versions
Jesse Plamondon-Willard
2020-02-10
fix dialogue propagation clearing marriage dialogue
Jesse Plamondon-Willard
2020-02-10
improve save backup logic
Jesse Plamondon-Willard
2020-02-09
add helper.Input.GetStatus method
Jesse Plamondon-Willard
2020-02-08
add Italian translations
Jesse Plamondon-Willard
2020-02-03
update CP schema for .tmx support
Jesse Plamondon-Willard
2020-02-02
prefix OS name in log on Android
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2020-02-01
+ credit in release notes
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
2020-02-01
polish release notes
Jesse Plamondon-Willard
2020-02-01
add JSON converter for Vector2
Jesse Plamondon-Willard
2020-02-01
add support for *.tmx map files
Jesse Plamondon-Willard
2020-02-01
improve Save Backup compatibility on Android
Jesse Plamondon-Willard
2020-01-30
rework asset editor/loader tracking so they're affected by load order
Jesse Plamondon-Willard
2020-01-26
update release notes
Jesse Plamondon-Willard
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-25
fix error building/demolishing buildings for some players
Jesse Plamondon-Willard
2020-01-25
prevent load crashes due to invalid building types
Jesse Plamondon-Willard
2020-01-23
add full internal support for non-standard four-part versions
Jesse Plamondon-Willard
2020-01-22
add test_input console command
Jesse Plamondon-Willard
2020-01-22
fix global data stored in saves folder
Jesse Plamondon-Willard
2020-01-18
update community links
Jesse Plamondon-Willard
2020-01-12
update release note (#691)
Jesse Plamondon-Willard
2020-01-12
drop pre-3.0 update-check support
Jesse Plamondon-Willard
2020-01-12
remove invalid-schedule error which can have false positives (e.g. when NPC i...
Jesse Plamondon-Willard
2020-01-12
fix asset propagation for player sprites not affecting other players or recol...
Jesse Plamondon-Willard
2020-01-11
add version mappings from the wiki to API data
Jesse Plamondon-Willard
2020-01-11
fix update-check error for Chucklefish pages with no version
Jesse Plamondon-Willard
2020-01-11
fix errors due to async threads creating content managers
Jesse Plamondon-Willard
2020-01-07
update min game version
Jesse Plamondon-Willard
2020-01-07
intercept schedule errors
Jesse Plamondon-Willard
2020-01-04
prepare for release
Jesse Plamondon-Willard
2020-01-04
remove DumpMetadata option
Jesse Plamondon-Willard
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