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Author
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-25
fix error building/demolishing buildings for some players
Jesse Plamondon-Willard
2020-01-25
prevent load crashes due to invalid building types
Jesse Plamondon-Willard
2020-01-23
add full internal support for non-standard four-part versions
Jesse Plamondon-Willard
2020-01-22
add test_input console command
Jesse Plamondon-Willard
2020-01-22
fix global data stored in saves folder
Jesse Plamondon-Willard
2020-01-18
update community links
Jesse Plamondon-Willard
2020-01-12
update release note (#691)
Jesse Plamondon-Willard
2020-01-12
drop pre-3.0 update-check support
Jesse Plamondon-Willard
2020-01-12
remove invalid-schedule error which can have false positives (e.g. when NPC ↵
Jesse Plamondon-Willard
is married to a player)
2020-01-12
fix asset propagation for player sprites not affecting other players or ↵
Jesse Plamondon-Willard
recolor maps
2020-01-11
add version mappings from the wiki to API data
Jesse Plamondon-Willard
2020-01-11
fix update-check error for Chucklefish pages with no version
Jesse Plamondon-Willard
2020-01-11
fix errors due to async threads creating content managers
Jesse Plamondon-Willard
2020-01-07
update min game version
Jesse Plamondon-Willard
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07
intercept schedule errors
Jesse Plamondon-Willard
2020-01-04
prepare for release
Jesse Plamondon-Willard
2020-01-04
remove DumpMetadata option
Jesse Plamondon-Willard
2020-01-02
add Japanese translations, update translation docs
Jesse Plamondon-Willard
2020-01-01
update release notes
Jesse Plamondon-Willard
2019-12-31
fix XNA keeping loaded assets alive forever (#685)
Jesse Plamondon-Willard
2019-12-30
fix main sidebar link pointing to wiki instead of home page
Jesse Plamondon-Willard
2019-12-26
update release notes (#684)
Jesse Plamondon-Willard
2019-12-25
update translation docs (#682)
Jesse Plamondon-Willard
2019-12-24
list broken dependencies first in 'skipped mods' list
Jesse Plamondon-Willard
2019-12-22
fix CP schema not requiring Default field if AllowBlank is omitted
Jesse Plamondon-Willard
2019-12-22
add asset propagation for winter flooring (#679)
Jesse Plamondon-Willard
2019-12-22
update item spawning code, detect ring type automatically to support custom ↵
Jesse Plamondon-Willard
rings, minor refactor
2019-12-22
streamline local environments, update technical docs & privacy page
Jesse Plamondon-Willard
2019-12-21
allow local dev environments without an Azure account
Jesse Plamondon-Willard
2019-12-21
drop Amazon S3 support
Jesse Plamondon-Willard
2019-12-20
fix typo in asset propagation
Jesse Plamondon-Willard
2019-12-20
add console warning in paranoid mode
Jesse Plamondon-Willard
2019-12-16
update schemas for Content Patcher 1.11
Jesse Plamondon-Willard
2019-12-16
add option to edit & reupload in the JSON validator
Jesse Plamondon-Willard
2019-12-15
add Spanish translations
Jesse Plamondon-Willard
Thanks to PlussRolf!
2019-12-15
fix Linux systems with libhybris-utils installed incorrectly detected as ↵
Jesse Plamondon-Willard
Android (#668)
2019-12-15
add friendly log message for save file-not-found errors
Jesse Plamondon-Willard
2019-12-15
improve error message for TargetParameterCountException in the reflection API
Jesse Plamondon-Willard
2019-12-14
update release notes (#676, #678)
Jesse Plamondon-Willard
2019-12-14
add asset propagation for bundles
Jesse Plamondon-Willard
2019-12-14
fix private assets from content packs not having tracking info
Jesse Plamondon-Willard
2019-12-12
batch asset editor/loader changes
Jesse Plamondon-Willard
2019-12-08
let mods use Read/WriteSaveData while a save is being loaded
Jesse Plamondon-Willard
2019-12-08
add asset propagation for grass textures
Jesse Plamondon-Willard
2019-12-07
fix launcher compatibility on Arch Linux
Jesse Plamondon-Willard
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-05
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1
Jesse Plamondon-Willard
2019-12-04
fix JSON validator format selector no longer working since URL changes
Jesse Plamondon-Willard
2019-12-03
encapsulate file storage, also handle Pastebin rate limits in JSON validator
Jesse Plamondon-Willard
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