Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-23 | fix edge cases in SMAPI log parsing (#743) | Jesse Plamondon-Willard | |
2020-12-23 | fix world events not raised for volcano levels | Jesse Plamondon-Willard | |
2020-12-21 | link to 3.8 release highlights | Jesse Plamondon-Willard | |
2020-12-21 | prepare for release | Jesse Plamondon-Willard | |
2020-12-20 | Merge branch 'stardew-valley-1.5' into develop | Jesse Plamondon-Willard | |
# Conflicts: # docs/release-notes.md | |||
2020-12-20 | update for location furniture changes | Jesse Plamondon-Willard | |
2020-12-20 | update for split-screen mode | Jesse Plamondon-Willard | |
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries. | |||
2020-12-20 | update game version | Jesse Plamondon-Willard | |
2020-12-08 | clarify not-a-mod error when SMAPI installer is in mods folder | Jesse Plamondon-Willard | |
2020-11-23 | let players specify game path by running the installer from within it | Jesse Plamondon-Willard | |
2020-11-21 | prepare for release | Jesse Plamondon-Willard | |
2020-11-21 | split older release notes into a separate file | Jesse Plamondon-Willard | |
2020-11-21 | update to TMXTile 1.5.8 | Jesse Plamondon-Willard | |
2020-11-17 | update to TMXTile 1.5.7 | Jesse Plamondon-Willard | |
2020-11-10 | fix 'collection was modified' error when using 'harmony summary' command in ↵ | Jesse Plamondon-Willard | |
rare cases | |||
2020-10-30 | apply fish pond rules for roe spawning | Jesse Plamondon-Willard | |
2020-10-24 | add character-customization-only shirts to item repo | Jesse Plamondon-Willard | |
2020-10-17 | fix error in heuristic rewriting | Jesse Plamondon-Willard | |
2020-10-16 | prepare for release | Jesse Plamondon-Willard | |
2020-10-16 | reapply the game's town map changes in asset propagation | Jesse Plamondon-Willard | |
2020-10-03 | prepare for release | Jesse Plamondon-Willard | |
2020-10-03 | update dependencies | Jesse Plamondon-Willard | |
2020-09-27 | fix update-check error for Chucklefish mods due to site change | Jesse Plamondon-Willard | |
2020-09-24 | fix error in case-insensitive content pack code when mod passes in a null path | Jesse Plamondon-Willard | |
2020-09-23 | streamline mod build config package creation | Jesse Plamondon-Willard | |
2020-09-22 | update release notes, format code | Jesse Plamondon-Willard | |
2020-09-19 | fix asset propagation for Data\MoviesReactions | Jesse Plamondon-Willard | |
2020-09-18 | update JSON schema for Content Patcher 1.18 | Jesse Plamondon-Willard | |
2020-09-16 | prepare for release | Jesse Plamondon-Willard | |
2020-09-16 | fix error when a mod rewrite adds instructions that break a short jump | Jesse Plamondon-Willard | |
2020-09-16 | fix conflict with PyTK's map display device | Jesse Plamondon-Willard | |
2020-09-15 | make IContentPack file paths case-insensitive | Jesse Plamondon-Willard | |
2020-09-13 | add support for renewing uploaded JSON/log files | Jesse Plamondon-Willard | |
2020-09-08 | prepare for release | Jesse Plamondon-Willard | |
2020-09-08 | rename PathUtilities.NormalizePathSeparator, add normalization for more cases | Jesse Plamondon-Willard | |
2020-09-08 | prepare for release | Jesse Plamondon-Willard | |
2020-09-07 | Add 'release highlights' links to release notes | Jesse Plamondon-Willard | |
2020-09-06 | prepare for release | Jesse Plamondon-Willard | |
2020-09-06 | fix asset propagation for title menu buttons | Jesse Plamondon-Willard | |
2020-09-05 | make PathUtilities available to mods | Jesse Plamondon-Willard | |
2020-09-05 | set max game version to prepare for upcoming SDV 1.5 update | Jesse Plamondon-Willard | |
2020-09-04 | simplify error shown for duplicate mods | Jesse Plamondon-Willard | |
2020-09-04 | extend game's input logic instead of replacing it | Jesse Plamondon-Willard | |
2020-08-28 | fix map tile rotation broken when you return to title | Jesse Plamondon-Willard | |
2020-08-26 | add heuristic rewrite for field => const changes | Jesse Plamondon-Willard | |
2020-08-26 | fix some broken field references not detected | Jesse Plamondon-Willard | |
2020-08-24 | add rewriter for method references with missing optional parameters | Jesse Plamondon-Willard | |
2020-08-24 | support mapping fields to a different type in FieldReplaceRewriter | Jesse Plamondon-Willard | |
2020-08-24 | add heuristic field-to-property rewriter | Jesse Plamondon-Willard | |
2020-08-24 | simplify console interception flow | Jesse Plamondon-Willard | |
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases. |