Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-08 | enable parallel analyzer execution | Jesse Plamondon-Willard | |
2021-05-12 | clarify common mistake when setting game path | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-03-30 | prepare for release | Jesse Plamondon-Willard | |
2021-03-30 | prepare mod build package for 64-bit SMAPI (#767) | Jesse Plamondon-Willard | |
2020-09-23 | prepare mod build package for release | Jesse Plamondon-Willard | |
2020-09-23 | add SMAPI-ModTranslationClassBuilder files to mod build config ignore list | Jesse Plamondon-Willard | |
2020-09-23 | streamline mod build config package creation | Jesse Plamondon-Willard | |
2020-09-11 | prepare for release | Jesse Plamondon-Willard | |
2020-09-11 | fix default mods folder path in build package | Jesse Plamondon-Willard | |
2020-09-11 | improve logging in mod build package | Jesse Plamondon-Willard | |
2020-09-06 | prepare for release | Jesse Plamondon-Willard | |
2020-09-05 | copyedit package readme | Jesse Plamondon-Willard | |
2020-09-05 | add dates to package release notes, add missing notes | Jesse Plamondon-Willard | |
2020-09-05 | add mod build package option to change the Mods path | Jesse Plamondon-Willard | |
2020-09-04 | reorganize mod build package readme for readability | Jesse Plamondon-Willard | |
2020-02-01 | prepare for release | Jesse Plamondon-Willard | |
2020-02-01 | ignore Harmony DLL in mod build package | Jesse Plamondon-Willard | |
2019-12-07 | fix link in package readme (#677) | Jesse Plamondon-Willard | |
2019-11-23 | drop mod build package change which sets the x86 platform | Jesse Plamondon-Willard | |
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead. | |||
2019-09-14 | group technical docs, add general shortcut for mod build package docs (#651) | Jesse Plamondon-Willard | |