summaryrefslogtreecommitdiff
path: root/release-notes.md
AgeCommit message (Collapse)Author
2017-04-22fix mouse-changed event never updating prior mouse positionJesse Plamondon-Willard
2017-04-01add --log-path argument to specify SMAPI log path during testingJesse Plamondon-Willard
2017-03-30remove old error logs when installing a new version to avoid confusionJesse Plamondon-Willard
2017-03-30backport SMAPI 1.9 to Stardew Valley 1.11 (#258)Jesse Plamondon-Willard
2017-03-26fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)Jesse Plamondon-Willard
2017-03-16add another default game path for LinuxJesse Plamondon-Willard
Thanks to ShneekeyTheLost on the Stardew Valley forums.
2017-03-16validate XNA 4.0+ is installed on Windows in SMAPI installerJesse Plamondon-Willard
2017-03-16polish release notesJesse Plamondon-Willard
2017-03-14validate .NET Framework 4.5+ is installed on Windows in SMAPI installerJesse Plamondon-Willard
2017-03-14revert all projects except installer to .NET Framework 4.5Jesse Plamondon-Willard
This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
2017-03-14downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1Jesse Plamondon-Willard
2017-03-12add release notes for compatibility finders (#247)Jesse Plamondon-Willard
2017-03-11fix SaveEvents.AfterLoad being raised during the new-game intro before the ↵Jesse Plamondon-Willard
player is initialised
2017-03-03add content language changed event (#243)Jesse Plamondon-Willard
2017-03-03start draft 2.0 release notesJesse Plamondon-Willard
2017-03-01deprecate `IConfigFile` (#238)Jesse Plamondon-Willard
2017-03-01fix `world_downminelevel` command not working, prevent invalid ↵Jesse Plamondon-Willard
`world_setminelevel` value
2017-03-01show OS caption (like "Windows 10") instead of internal version when availableJesse Plamondon-Willard
2017-03-01fix TrainerMod letting player add invalid itemsJesse Plamondon-Willard
2017-03-01fix errors in console command handlers crashing the gameJesse Plamondon-Willard
2017-03-01improve TrainerMod feedback to user, standardise color/colour spellingJesse Plamondon-Willard
2017-02-24add release note, fix docblockJesse Plamondon-Willard
2017-02-23make skipped-mod messages more user-friendlyJesse Plamondon-Willard
2017-02-19fix installer not recognising Linux/Mac paths starting with ~ or containing ↵Jesse Plamondon-Willard
an escaped space
2017-02-19fix installer not ignoring potential game folders that don't contain a ↵Jesse Plamondon-Willard
Stardew Valley exe
2017-02-17write XNA input enums to JSON as strings automaticallyJesse Plamondon-Willard
Mods often reference Json.NET to do this, so this lets many mods remove Json.NET as a dependency.
2017-02-17fix issue where mod dependencies overrode SMAPI dependenciesJesse Plamondon-Willard
2017-02-16increase all notice deprecations to info, tweak deprecation message formatJesse Plamondon-Willard
2017-02-13update release notes (#199)Jesse Plamondon-Willard
2017-02-12update release notes (#237)Jesse Plamondon-Willard
2017-02-11add TimeEvents.AfterDayStarted event (#236)Jesse Plamondon-Willard
2017-02-11delve into mod folders that only contain another folder (#208)Jesse Plamondon-Willard
This fixes a common issue when users unpack mods into a nested folder (e.g. "SomeMod-1.0.0\SomeMod\manifest.json"), which previously wouldn't be recognised as a mod. SMAPI will not do this if the folder contains files or more than one folder, to prevent backup folders and the like from being loaded.
2017-02-11redirect the game's debug messages into trace logs (#233)Jesse Plamondon-Willard
The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor.
2017-02-10tweak debug build config, update release notesJesse Plamondon-Willard
2017-02-08always use \r\n line endings in log file for crossplatform compatibility (#230)Jesse Plamondon-Willard
2017-02-08simplify log filenameJesse Plamondon-Willard
2017-02-08add SaveEvents.AfterReturnToTitle event (#231)Jesse Plamondon-Willard
2017-02-07add reflectionHelper.GetPrivateProperty<T> (#231)Jesse Plamondon-Willard
2017-02-07remove oldest deprecated code (#231)Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-04update for 1.8 releaseJesse Plamondon-Willard
2017-02-04update deprecation level for Extensions classJesse Plamondon-Willard
2017-02-04tweak release notesJesse Plamondon-Willard
2017-02-03move install package's Mono/Windows folders out of rootJesse Plamondon-Willard
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
2017-02-02update release notes (#229)Jesse Plamondon-Willard
2017-02-02fix error when SMAPI tries to load Mac metadata files for DLLsJesse Plamondon-Willard
2017-01-25expose SemanticVersion constructor that parses a stringJesse Plamondon-Willard
2017-01-19update for 1.7 releaseJesse Plamondon-Willard
2017-01-19log deprecation warnings after list of loaded mods (#220)Jesse Plamondon-Willard
2017-01-19only call mod.Entry() once all mods have been loaded (#220)Jesse Plamondon-Willard
2017-01-19add public mod registry (#220)Jesse Plamondon-Willard