Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-02 | update launch script on Linux for 1.4.5 multiplayer hotfix (#789) | Jesse Plamondon-Willard | |
2021-06-11 | fix installer error for some Windows players | Jesse Plamondon-Willard | |
2021-05-10 | set script path in Windows launch script (#777) | Jesse Plamondon-Willard | |
2021-05-03 | fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer | Jesse Plamondon-Willard | |
2021-05-02 | fix new executable check in Linux launcher, update release notes (#775) | Jesse Plamondon-Willard | |
2021-05-02 | rename variables in Linux launcher for clarity | Jesse Plamondon-Willard | |
2021-05-02 | use POSIX command directly in Linux launcher | Jesse Plamondon-Willard | |
2021-05-02 | Merge pull request #776 from kuesji/patch-1 | Jesse Plamondon-Willard | |
Fix strict Linux sandbox support in launcher | |||
2021-05-02 | let user install to a custom path even if a game folder was detected | Jesse Plamondon-Willard | |
2021-05-02 | launcher strict sandbox fix on linux | kuesji koesnu | |
i added a check for is found terminal is executable. game will launch with standart exec if found terminal is not exist or executable. ( fix for issue #775 ) | |||
2021-04-23 | add 64-bit support to the SMAPI installer (#767) | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2021-04-02 | remove unneeded compile switch (#767) | Jesse Plamondon-Willard | |
This was originally added to reduce antivirus false positives, but they do it anyway at this point. | |||
2021-04-02 | don't overwrite .bin.osx file unnecessarily to avoid resetting file ↵ | Jesse Plamondon-Willard | |
permissions (#768) | |||
2021-03-21 | Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767) | Jesse Plamondon-Willard | |
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game. | |||
2021-03-07 | add descriptive error for PathTooLongException which crashes SMAPI or the ↵ | Jesse Plamondon-Willard | |
installer | |||
2021-03-07 | keep window open when installer crashes | Jesse Plamondon-Willard | |
2021-01-28 | fix error running 'install on Windows.bat' for one user | Jesse Plamondon-Willard | |
2021-01-20 | add ErrorHandler to bundled mod list | Jesse Plamondon-Willard | |
2020-11-23 | let players specify game path by running the installer from within it | Jesse Plamondon-Willard | |
2020-08-23 | minor cleanup | Jesse Plamondon-Willard | |
2020-07-29 | format new code, update release notes | Jesse Plamondon-Willard | |
2020-07-28 | avoid expanding arguments into quoted strings | Alena Messmer | |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard | |
2020-06-22 | Update unix-launcher.sh | Jackson Law | |
$LAUNCHER does not evaluate when enclosed in single quotes. Changed to double quotes to run properly. | |||
2020-06-14 | tweak build files | Jesse Plamondon-Willard | |
2020-05-11 | fix Harmony issue when assembly is loaded from memory (#711) | Jesse Plamondon-Willard | |
2020-04-12 | add config option to disable console colors (#707) | Jesse Plamondon-Willard | |
2020-01-31 | rework build settings a bit | Jesse Plamondon-Willard | |
2020-01-25 | back up config.user.json when installing (#693) | Jesse Plamondon-Willard | |
2020-01-22 | fix global data stored in saves folder | Jesse Plamondon-Willard | |
2019-12-12 | Add mate-terminal to the known-to-work terminals | Alexander Paetzelt | |
2019-12-07 | fix launcher compatibility on Arch Linux | Jesse Plamondon-Willard | |
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed. | |||
2019-12-02 | Merge pull request #670 from DanielHeath/patch-1 | Jesse Plamondon-Willard | |
Prevent linux install failing with cryptic error | |||
2019-11-30 | Prevent linux install failing with cryptic error | Daniel Heath | |
This avoids the error described at https://stackoverflow.com/questions/49242075/mono-bug-magic-number-is-wrong-542 System.TypeInitializationException: The type initializer for 'System.Console' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception. ---> System.Exception: Magic number is wrong: 542 | |||
2019-11-29 | add alacritty support to unix-launcher | archification | |
2019-09-23 | make console colors configurable | Jesse Plamondon-Willard | |
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard | |
2019-09-14 | move game detection into toolkit for reuse | Jesse Plamondon-Willard | |
2019-09-14 | use known working terminal before trying x-terminal-emulator (#640) | Jesse Plamondon-Willard | |
2019-09-14 | fix readlink commands in launcher not working in ZorinOS (#640) | Jesse Plamondon-Willard | |
2019-09-14 | simplify config.json and metadata.json names | Jesse Plamondon-Willard | |
2019-09-14 | simplify project names | Jesse Plamondon-Willard | |
2019-09-14 | update release notes, tweak launch script comments (#640) | Jesse Plamondon-Willard | |
2019-09-14 | Update unix-launcher.sh | kurumushi | |
minor formatting fixes | |||
2019-09-14 | Update unix-launcher.sh | kurumushi | |
Changed the line to launch xterm, forcing TERM=xterm, as suggested by @toastal | |||
2019-09-14 | Reworked the unix launcher | Kris Scott | |
- More posix compliance and less prone to failing on bad variables - Replaced depreciated backquotes (`) with the 'which' command - Reworked the entire terminal detection code for easier editing and testing | |||
2019-09-13 | migrate to new project file format | Jesse Plamondon-Willard | |
2019-04-22 | add release note (#633) | Jesse Plamondon-Willard | |