Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-30 | prepare for release | Jesse Plamondon-Willard | |
2021-03-30 | prepare mod build package for 64-bit SMAPI (#767) | Jesse Plamondon-Willard | |
2021-03-21 | Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767) | Jesse Plamondon-Willard | |
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game. | |||
2020-09-23 | prepare mod build package for release | Jesse Plamondon-Willard | |
2020-09-23 | streamline mod build config package creation | Jesse Plamondon-Willard | |
2020-09-11 | prepare for release | Jesse Plamondon-Willard | |
2020-09-06 | prepare for release | Jesse Plamondon-Willard | |
2020-06-14 | tweak build files | Jesse Plamondon-Willard | |
2019-11-24 | migrate package icon to the new NuGet format | Jesse Plamondon-Willard | |
2019-09-14 | minor fixes | Jesse Plamondon-Willard | |
2019-09-14 | remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵ | Jesse Plamondon-Willard | |
assembly names | |||
2019-09-14 | group technical docs, add general shortcut for mod build package docs (#651) | Jesse Plamondon-Willard | |
2019-09-14 | move <GamePath> logic into separate .targets file file for reuse | Jesse Plamondon-Willard | |
2019-09-14 | update mods + mod build package for smapi-internal changes | Jesse Plamondon-Willard | |
2019-09-14 | simplify project names | Jesse Plamondon-Willard | |