Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-09 | prepare for release | Jesse Plamondon-Willard | |
2023-01-09 | prepare for release | Jesse Plamondon-Willard | |
2022-12-28 | defer weapon data parsing until needed, handle invalid formats | Jesse Plamondon-Willard | |
2022-12-07 | Replaced slingshot ID check with Type check. | DaLion | |
2022-12-01 | prepare for release | Jesse Plamondon-Willard | |
2022-11-12 | prepare for release | Jesse Plamondon-Willard | |
2022-10-21 | prepare for release | Jesse Plamondon-Willard | |
2022-10-10 | prepare for release | Jesse Plamondon-Willard | |
2022-10-09 | prepare for release | Jesse Plamondon-Willard | |
2022-10-09 | optimize string splits | Jesse Plamondon-Willard | |
2022-08-31 | prepare for release | Jesse Plamondon-Willard | |
2022-08-29 | prepare for release | Jesse Plamondon-Willard | |
2022-08-20 | prepare for release | Jesse Plamondon-Willard | |
2022-07-06 | prepare for release | Jesse Plamondon-Willard | |
2022-07-06 | update code annotations | Jesse Plamondon-Willard | |
2022-06-16 | prepare for release | Jesse Plamondon-Willard | |
2022-06-01 | prepare for release | Jesse Plamondon-Willard | |
2022-05-27 | prepare for release | Jesse Plamondon-Willard | |
2022-05-22 | prepare for release | Jesse Plamondon-Willard | |
2022-05-15 | prepare for release | Jesse Plamondon-Willard | |
2022-05-12 | prepare for release | Jesse Plamondon-Willard | |
2022-05-08 | prepare for release | Jesse Plamondon-Willard | |
2022-05-06 | prepare for release | Jesse Plamondon-Willard | |
2022-05-01 | prepare for release | Jesse Plamondon-Willard | |
2022-04-13 | enable nullable annotations in bundled mods (#837) | Jesse Plamondon-Willard | |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2022-04-06 | remove some unused/redundant code | Jesse Plamondon-Willard | |
2022-04-06 | simplify with newer pattern features | Jesse Plamondon-Willard | |
2022-04-06 | simplify 'is not' patterns | Jesse Plamondon-Willard | |
2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
2022-03-10 | fix set_farm_type not updating warps | Jesse Plamondon-Willard | |
2022-02-19 | add Constants.GamePath & deprecate Constants.ExecutionPath | Jesse Plamondon-Willard | |
2022-01-29 | fix item repo's handling of Journal Scraps and Secret Notes | Jesse Plamondon-Willard | |
2022-01-29 | move item repo secret note + flavored object logic into methods | Jesse Plamondon-Willard | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2021-12-05 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-30 | prepare for release | Jesse Plamondon-Willard | |
2021-11-28 | update 'set_farm_type' console command for custom farm types | Jesse Plamondon-Willard | |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard | |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard | |
2021-11-28 | update for Netcode now merged into game assembly on all platforms | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-10-30 | add set_farm_type console command | Jesse Plamondon-Willard | |
2021-10-17 | prepare for release | Jesse Plamondon-Willard | |
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard | |
2021-09-18 | prepare for release | Jesse Plamondon-Willard | |
2021-09-03 | prepare for release | Jesse Plamondon-Willard | |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard | |